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Ensure all boss title cards are extracted as IA8 (#1512)
* Ensure all boss title cards are extracted as IA8 * Drop `Boss` from some of the title card names * Format
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@@ -1,7 +1,7 @@
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<Root>
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<File Name="object_bv" Segment="6">
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<!-- Boss title card -->
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<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="120" Offset="0x1230"/>
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<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="120" Offset="0x1230"/>
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<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x15B18"/>
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<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/>
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