mirror of
https://github.com/zeldaret/oot
synced 2026-06-02 02:00:24 -04:00
Name the main pause state and add placeholder enum for main (sub)states (#1551)
This commit is contained in:
@@ -3371,7 +3371,7 @@ void Interface_Draw(PlayState* play) {
|
||||
|
||||
func_8008A994(interfaceCtx);
|
||||
|
||||
if ((pauseCtx->state == PAUSE_STATE_6) && (pauseCtx->unk_1E4 == 3)) {
|
||||
if ((pauseCtx->state == PAUSE_STATE_MAIN) && (pauseCtx->mainState == PAUSE_MAIN_STATE_3)) {
|
||||
// Inventory Equip Effects
|
||||
gSPSegment(OVERLAY_DISP++, 0x08, pauseCtx->iconItemSegment);
|
||||
Gfx_SetupDL_42Overlay(play->state.gfxCtx);
|
||||
|
||||
Reference in New Issue
Block a user