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Build fixups: build gc-eu-mq with extracted/dbg, remove asmproc pragmas (#1911)
* Remove asmproc recurse (somehow these two survived) * Use `extracted/gc-eu-mq-dbg` anyway for gc-eu-mq
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@@ -16,7 +16,6 @@ void DemoDu_Draw(Actor* thisx, PlayState* play);
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static s32 sUnused = 0;
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#pragma asmproc recurse
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#include "z_demo_du_cutscene_data.inc.c"
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static void* sEyeTextures[] = { gDaruniaEyeOpenTex, gDaruniaEyeOpeningTex, gDaruniaEyeShutTex, gDaruniaEyeClosingTex };
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@@ -72,7 +72,6 @@ static ColliderCylinderInitType1 sCylinderInit = {
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{ 25, 80, 0, { 0, 0, 0 } },
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};
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#pragma asmproc recurse
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#include "z_demo_im_cutscene_data.inc.c"
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static DemoImActionFunc sActionFuncs[] = {
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