Commit Graph

138 Commits

Author SHA1 Message Date
mzxrules d855f2bfd8 Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443)
* z64debug_display.h

* z64draw.h

* z_en_item00.h

* bss
2025-01-27 13:01:54 -05:00
mzxrules f448a48cd6 Create headers for some libu64 files (#2440)
* Create headers for some libu64 files

* apply bss patch
2025-01-24 13:25:05 -05:00
Tharo afa0842de4 [iQue] Import libultra audio library files (#2433)
Note about comments in these files:
The libultra audio library was originally available to developers in
source code form, unlike most of libultra. These files are based on
these source code forms, adapted to meet the style of this project.
The comments in the files as of this commit are, apart from the style,
comments from the original SGI authors.
2025-01-21 15:21:48 -05:00
cadmic c3806155c3 [iQue] Don't use -funsigned-char for z_std_dma (#2427) 2025-01-19 21:41:57 -05:00
cadmic d066586872 [iQue] Match z_sram (#2426)
* [iQue] z_sram: Use iQue-specific read/write macros

* [iQue] z_sram: Make checksum a struct

* [iQue] z_sram: Finish matching

* Call the trigraph usage a bug

* Fix bss

* Sram_iQueReadWrite -> Sram_ReadWriteIQue

* Use SRAM_HEADER_MAGIC for loop bound

* Rename sZeldaMagic -> sSramDefaultHeader and use less char literals
2025-01-17 06:56:22 -05:00
cadmic 7aa9808b7e [iQue] Use CPP includes in spec and update for iQue (#2399)
* Update spec for iQue

* Use CPP includes for spec overlays, scenes, and libultra

* Fix iQue + DEBUG_FEATURES

* Define BBPLAYER, merge function definitions

* Add Makefile dependency on spec_includes

* Fix libc order for iQue

* Match src/libultra/bb/sa/common.c to fix linker errors

* Use C versions of getcount/setcompare for iQue

* Format

* Small fixes to line up boot segment

* Remove zlib.c
2025-01-11 22:44:14 -05:00
Tharo b19b06a531 [iQue] Match remaining libultra/os files (#2414)
* Match remaining libultra/os files

* Align box id macros

* Fix bss, format

* Fix BSS

* Clarify some comments

* More bug comment

* Comment

* Fix BSS
2025-01-10 18:54:02 -05:00
cadmic e4ad4e5eee [iQue] Match remaining src/boot files (#2417)
* [iQue] Match remaining src/boot files

* Fix debug ROM

* Use -funsigned-char

* Sort ique before gc in LNx macros
2025-01-10 18:47:55 +01:00
cadmic 26f91bd3bb [iQue] Match gzip/zlib decompression (#2416)
* [iQue] Match gzip/zlib decompression

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* Update missed renames in disassembly

* Fix some formatting

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2025-01-10 14:31:20 +01:00
Tharo a57d449196 [iQue] Match remaining libultra/io files (#2411)
* [iQue] Match remaining libultra/io files

* Match osSpTaskYielded

* Fix bss, remove double space in controller.h

* Fix BSS
2025-01-09 19:31:11 -05:00
cadmic f329507f97 [iQue] Create/update macros for printing debug strings (#2398) 2025-01-08 10:33:49 -05:00
cadmic 3aafbf3971 Match remaining IDO files for iQue (#2394) 2025-01-06 01:45:12 -05:00
Tharo 7e082f0c4f Use IDO for assembling handwritten asm files in src (#2390)
* as0

* Fix ASOPTFLAGS for src/libc, remove unnecessary noreorder region in kanread

* Suggested changes

* Use %half to load the boot bss size for matching

Co-authored-by: cadmic <cadmic24@gmail.com>

* Wrap all of __osProbeTLB in noreorder

---------

Co-authored-by: cadmic <cadmic24@gmail.com>
2024-12-28 15:18:45 -05:00
cadmic 1662ac70af Fix iQue audio and line numbers (#2386) 2024-12-26 17:42:38 -05:00
cadmic e10ecb2fa3 Set up iQue disassembly (#2384)
* Set up iQue disassembly

* Label libultra vimodes

* Format

* skapi.c -> skapi.s

* Fix AudioDebug functions

* Group D_80134488 with fp.s in disassembly

* Label boot bss

* Add bss split for siacs
2024-12-26 08:54:26 -05:00
fig02 ff78b1263b Add macros for line number differences (#2365)
* initial work, think I got all of them

* cleanup line_numbers.h

* fix gc-eu-mq-dbg

* fix matching problems

* remove old lines

* format

* missed some stuff

* comment fixes

* other

* review changes
2024-12-15 11:07:21 -05:00
Tharo 9170902f8d Move build.c definitions to the makefile, introduce and use libultra version defines in libultra instead of PLATFORM defines (#2353)
* Move build.c definitions to the makefile, introduce and use libultra version defines in libultra instead of PLATFORM defines

* MAJOR+MINOR versions -> VERSION+PATCH, stringify build defines in makefile, let the libultra version determine the OPTFLAGS for libultra files

* Clang format moment

* Remove LIBULTRA_VERSION_ID, tweak OS_VERSION and libultra version definitions

* Better fix for formatting problems
2024-12-13 20:28:28 -05:00
Tharo df5d4cb467 [Audio 10/10] Loose ends (#2337)
* Introduce afile_sizes, generate headers of sizes for soundfonts and sequences

* Initial tools/audio README

* Versioning for samplebank extraction

* Clean up the disassemble_sequence.py runnable interface

* Add static assertions for maximum bank sizes

* Boost optimization for audio tools

* Samplebank XML doc

* Soundfont XML doc

* More docs in sampleconv for vadpcm

* Various tools fixes/cleanup

* VADPCM doc

* Try to fix md formatting

* VADPCM doc can come later

* Fix merge with PR 9

* Fix blobs from MM

* Try to fix bss

* Try fix bss round 2

* Fix sampleconv memset bug

* Suggested documentation tweaks
2024-12-13 19:26:36 -05:00
Tharo 3f703a39d9 Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309)
* Fix some more GCC warnings, mark some bugs based on GCC warnings

* Weird formatting

* Suggested changes

* More weird indentation I guess

* UNREACHABLE() macro, add missing NORETURNs to fault_n64.c

* AVOID_UB for PAL path in z_file_nameset.c

* Remove comments about return types

* Remove temp no longer needed
2024-12-02 04:40:49 -05:00
fig02 ae1a1adcf1 Player Docs: Begin "Start Mode" Documentation (#2301)
* set up start mode

* note unused modes

* fix bss
2024-11-18 18:47:41 -05:00
fig02 17edb82c0d Decouple Debug Features From gc-eu-mq-dbg (#2296)
* rename OOT_DEBUG to DEBUG_FEATURES

* makefile changes

* add DEBUG_ASSETS

* fix DEBUG_FEATURES usages

* format

* fix errors

* review

* fix problem and review2

* review

* add DEBUG_FEATURES to DEBUG_ASSETS check

* review

* whoops

* format
2024-11-17 17:02:07 -05:00
cadmic cf4dc98cc9 Use debug macros even in N64-only code (#2298)
* Use debug macros even in N64-only code

* Use UNK_FILE/UNK_LINE instead
2024-11-15 13:18:05 -05:00
Dragorn421 5b27899b9f libu64 (#2267)
* libu64

* logutils.o -> debug.o in spec

* stackcheck.c is part of libu64

* review

* add paragraph about Overlay_Load calling an external function

* audio code*
2024-11-01 18:47:12 -04:00
cadmic 60f9607569 [ntsc-1.0/1.1] Match "system" files (#2254) 2024-10-09 09:48:53 -04:00
cadmic 2048a65dd8 [ntsc-1.0/1.1] Match line numbers in debug strings (#2255) 2024-10-09 13:41:16 +02:00
fig02 7dd8f2b6ad Document Player_ChooseNextIdleAnim (#2262)
* document most of Player_ChooseNextIdleAnim

* finish documenting Player_ChooseNextIdleAnim

* capital letter

* dummy block numbers for the script

* fix bss

* bug comment

* SpeicalIdle -> Fidget, clean up related things

* fix rng chance comment

* normal -> default

* rework Player_CheckForIdleAnim

* swap idle anim defines

* remove COMMON_FIDGET

* add ARRAY_COUNT_2D

* change macro def
2024-10-08 00:19:10 -04:00
Dragorn421 ed77e143b6 [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250)
* [headers] Create `one_point_cutscene.h`, `z64olib.h` and move stuff to `z64{object,player,scene}.h`

* bss

* sSceneCmdHandlers

* bss

* bss
2024-10-01 13:14:54 -04:00
cadmic f7f38ff874 [PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246)
* [PAL N64] Match pal-1.0 and pal-1.1 and add to CI

* bss fixes from Jenkins
2024-09-28 20:52:45 -04:00
cadmic c6160e1980 [ntsc-1.0/1.1] Match PAL 1.0 viconfig changes (#2231)
* [ntsc-1.0/1.1] Match viconfig changes

* SREG(48) -> R_VI_MODE_EDIT_STATE
2024-09-27 16:44:35 -04:00
Dragorn421 fbf797f1e2 [headers] Create gfxalloc.h, map.h, move protos to gfx.h, z64{player,view}.h (#2233)
* [headers] Create gfxalloc.h, map.h, move protos to z64{actor,player,view}.h

* oops

* bss

* comment on player_lib protos & format

* format map.h

* Move SCREEN_{WIDTH,HEIGHT} and SET_FULLSCREEN_VIEWPORT to z64view.h

* bss

* revert move screen_width/height

* bss
2024-09-27 14:51:00 -04:00
Dragorn421 bc8945eb3a [headers] Move libultra protos to ultra64.h (as a temporary measure) (#2234)
* [headers] Move libultra protos to ultra64.h (as a temporary measure)

* format ultra64.h

* bss

* bss

* bss
2024-09-26 23:58:43 -04:00
cadmic 2f3c8084c9 [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205)
* [PAL N64] Set up build system and extract assets

* TOOD -> TODO

* Apparently this is what the formatter wants
2024-09-26 15:19:23 -04:00
Dragorn421 7ccb0a641e [headers] Create letterbox.h, move more protos from functions.h (#2225)
* [headers] Create z64shrink_window.h, move more protos from functions.h

* format

* include

* bss

* letterbox.h
2024-09-25 13:45:06 -04:00
Dragorn421 a09ea76025 [headers] gfx_setupdl.h and z64skin_matrix.h (#2221)
* [headers] gfx_setupdl.h and z64skin_matrix.h

* include z64skin_matrix.h

* bss

* bss
2024-09-24 18:18:01 -04:00
mzxrules dc1501e7a0 create ucode_disas.h (#2222)
* ucode_disas.h

* create UcodeType

* bss
2024-09-24 13:45:53 -04:00
mzxrules 56981d5297 Document Player Knockback related functions (#1601)
* document knockback related functions

* rotation -> yRot

* implement some changes

* Renames and comments

* mq bss

* format

* Intangibility and Invulnerability

* bss

* .bss

* add #pragma increment_block_number to z_en_item00.c

* .bss
2024-09-23 18:31:00 -04:00
Dragorn421 0f725405d1 [headers] Move z_actor functions to z64actor.h (#2216)
* move

* format

* bss
2024-09-23 11:06:43 -04:00
Dragorn421 a1a192b1a2 [headers] z64inventory.h, move savectx/inventory macros to z64save.h (#2209)
* [headers] z64inventory.h

* move savectx/inventory macros to z64save.h

* commit the file

* bss
2024-09-18 15:40:59 -04:00
cadmic 3287437069 [PAL N64] Match VI mode setup (#2198) 2024-09-16 21:51:53 -04:00
cadmic f089adf20c [ntsc-1.2] Match ntsc-1.2 BSS and add to CI (#2187)
* Match ntsc-1.2

* Add ntsc-1.2 to CI

* Apply fixes from Jenkins

* Promote ntsc-1.2 to "supported" in Makefile

* Declare D_80858AD8 as a u64 array

* Tweak wording

* Hopefully make ntsc-1.2 bss more stable

* Restore segmented_address.h include
2024-09-12 14:10:43 -04:00
Dragorn421 c7ec814d78 [headers 9] Add src/libc64/ and new "z64" rand.h (#2164)
* rand.h -> libc64/qrand.h

* Add rand.h with z64 rand wrappers

* yeet comment

* code/rand.c -> libc64/qrand.c

* fixup

* move libc64 source to src/libc64/

* fix

* bss

* update file splits disasm metadata
2024-09-08 17:11:41 -04:00
fig02 27533a1507 rename gBuildTeam to gBuildCreator (#2160) 2024-09-07 16:02:01 -04:00
cadmic a30f130eb9 Fix some boot and code data (#2155) 2024-09-07 08:10:52 -04:00
cadmic 53b2110373 Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134)
* Clean up uses of !PLATFORM_N64 vs PLATFORM_GC

* Put N64 button colors first
2024-09-06 11:18:59 +02:00
cadmic 8153c952f6 [ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127)
* Reorganize n64dd declarations

* Fix bss

* Really fix bss
2024-09-05 03:56:24 +09:00
cadmic c6d7cc7697 [ntsc-1.2] Match __osMalloc.c and code_800FC620.c (new/delete) (#2106)
* Match __osMalloc

* Match src/code/code_800FC620.c (new/delete)

* Wrap versions-specific files in ifdefs to fix compilation

* Fix bss

* Remove {FAULT,RAND,OSMALLOC}_VERSION in favor of PLATFORM_N64

* Fix __osMalloc data splits, add unused strings

* __osMalloc.h -> osMalloc.h

* Fix merge
2024-09-04 11:10:14 +02:00
cadmic 7937be87e4 Reorganize z_std_dma.c unused strings (#2121)
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2024-09-04 02:54:22 -04:00
cadmic 6e5ea8c7aa [ntsc-1.2] Update spec for boot and code (#2114)
* Update spec for boot and code

* Fix merge
2024-09-04 00:30:23 -04:00
cadmic c8cafdc93e Rename FaultDrawer_ functions to Fault_ (#2113)
* Rename FaultDrawer_ functions to Fault_

* Rename FaultDrawer_Init to Fault_InitDrawer
2024-09-03 23:43:06 -04:00
cadmic d54c573132 Match stackcheck.c (#2107) 2024-09-03 21:18:53 -04:00