#include "gFishInAirAnim.h" s16 gFishInAirFrameData[] = { #include "assets/objects/gameplay_keep/gFishInAirFrameData.inc.c" }; JointIndex gFishInAirJointIndices[] = { #include "assets/objects/gameplay_keep/gFishInAirJointIndices.inc.c" }; AnimationHeader gFishInAirAnim = { #include "assets/objects/gameplay_keep/gFishInAirAnim.inc.c" };