#include "gLargerCubeCol.h" #include "array_count.h" #include "camera.h" #include "bgcheck.h" BgCamInfo gLargerCubeBgCamList[] = { #include "assets/objects/gameplay_keep/gLargerCubeBgCamList.inc.c" }; SurfaceType gLargerCubeSurfaceTypes[] = { #include "assets/objects/gameplay_keep/gLargerCubeSurfaceTypes.inc.c" }; CollisionPoly gLargerCubePolyList[] = { #include "assets/objects/gameplay_keep/gLargerCubePolyList.inc.c" }; Vec3s gLargerCubeVtxList[] = { #include "assets/objects/gameplay_keep/gLargerCubeVtxList.inc.c" }; CollisionHeader gLargerCubeCol = { #include "assets/objects/gameplay_keep/gLargerCubeCol.inc.c" };