#include "shadow_circle.h" #include "gfx.h" Gfx gCircleShadowDL[10] = { #include "assets/objects/gameplay_keep/gCircleShadowDL.inc.c" }; Vtx gCircleShadowVtx[] = { #include "assets/objects/gameplay_keep/gCircleShadowVtx.inc.c" }; u64 gCircleShadowTex[TEX_LEN(u64, gCircleShadowTex_WIDTH, gCircleShadowTex_HEIGHT, 16)] = { #include "assets/objects/gameplay_keep/gCircleShadowTex.ia16.inc.c" };