#include "object_ta.h" s16 gTalonStandFrameData[] = { #include "assets/objects/object_ta/gTalonStandFrameData.inc.c" }; JointIndex gTalonStandJointIndices[] = { #include "assets/objects/object_ta/gTalonStandJointIndices.inc.c" }; AnimationHeader gTalonStandAnim = { #include "assets/objects/object_ta/gTalonStandAnim.inc.c" };