#include "object_ta.h" s16 gTalonWakeUpFrameData[] = { #include "assets/objects/object_ta/gTalonWakeUpFrameData.inc.c" }; JointIndex gTalonWakeUpJointIndices[] = { #include "assets/objects/object_ta/gTalonWakeUpJointIndices.inc.c" }; AnimationHeader gTalonWakeUpAnim = { #include "assets/objects/object_ta/gTalonWakeUpAnim.inc.c" };