#include "eff_sparkles.h" #include "gfx.h" Vtx gEffSparklesVtx[] = { #include "assets/objects/gameplay_keep/gEffSparklesVtx.inc.c" }; Gfx gEffSparklesDL[12] = { #include "assets/objects/gameplay_keep/gEffSparklesDL.inc.c" }; u64 gEffSparklesTex[TEX_LEN(u64, gEffSparklesTex_WIDTH, gEffSparklesTex_HEIGHT, 4)] = { #include "assets/objects/gameplay_keep/gEffSparklesTex.i4.inc.c" };