#include "bomb_cap.h" #include "gfx.h" u64 gBombCapTex[TEX_LEN(u64, gBombCapTex_WIDTH, gBombCapTex_HEIGHT, 16)] = { #include "assets/objects/gameplay_keep/gBombCapTex.rgba16.inc.c" }; Vtx gBombCapVtx[] = { #include "assets/objects/gameplay_keep/gBombCapVtx.inc.c" }; Gfx gBombCapDL[24] = { #include "assets/objects/gameplay_keep/gBombCapDL.inc.c" };