#include "cuttable_shrub.h" #include "gfx.h" Vtx gCuttableShrubStalkVtx[] = { #include "assets/objects/gameplay_keep/gCuttableShrubStalkVtx.inc.c" }; Gfx gCuttableShrubStalkDL[18] = { #include "assets/objects/gameplay_keep/gCuttableShrubStalkDL.inc.c" }; Vtx gCuttableShrubTipVtx[] = { #include "assets/objects/gameplay_keep/gCuttableShrubTipVtx.inc.c" }; Gfx gCuttableShrubTipDL[18] = { #include "assets/objects/gameplay_keep/gCuttableShrubTipDL.inc.c" }; u64 gCuttableShrubLeafTFragmentTex[TEX_LEN(u64, gCuttableShrubLeafTFragmentTex_WIDTH, gCuttableShrubLeafTFragmentTex_HEIGHT, 16)] = { #include "assets/objects/gameplay_keep/gCuttableShrubLeafTFragmentTex.rgba16.inc.c" }; u64 gCuttableShrubTex[TEX_LEN(u64, gCuttableShrubTex_WIDTH, gCuttableShrubTex_HEIGHT, 16)] = { #include "assets/objects/gameplay_keep/gCuttableShrubTex.rgba16.inc.c" };