#include #include void func_80101B40(u32* a0) { a0[0] = 0x3F800000; // Float? a0[1] = 0; a0[2] = 0; a0[3] = 0; a0[4] = 0; a0[5] = 0; a0[6] = 0x3F800000; a0[7] = 0; a0[8] = 0; a0[9] = 0; a0[10] = 0x3F800000; a0[11] = 0; a0[12] = 0; a0[13] = 0; a0[14] = 0; a0[15] = 0x3F800000; }