mirror of
https://github.com/zeldaret/oot
synced 2026-05-24 07:11:01 -04:00
dbe1a80541
* Commit and split gameplay_keep * Remove debugging bits * format * bss * merge gameplay_keep_0x400 into link_textures * Name some unused NTSC stuff * Rename files for some of the newly named unused NTSC stuff * name more gkeep files * format * spin_attack * name fish anims files * name some eff_ files * name a bunch more files * Add underscore in not-final names * cleanup limb enum names (remove g prefix) * split gameplay_keep_0x34020.c into gBugCrawlAnim.c + bug_skel.c * door.h -> door_skel.h * gArrowNAnim -> gArrowN_Anim * split arrow_anims into gArrow1_Anim + gArrow2_Anim * fix merge * bss * bss * Fix bss --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
107 lines
4.0 KiB
C
107 lines
4.0 KiB
C
#include "eff_hitmark.h"
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#include "gfx.h"
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u64 gEffHitMark1Tex[TEX_LEN(u64, gEffHitMark1Tex_WIDTH, gEffHitMark1Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark1Tex.i4.inc.c"
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};
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u64 gEffHitMark2Tex[TEX_LEN(u64, gEffHitMark2Tex_WIDTH, gEffHitMark2Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark2Tex.i4.inc.c"
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};
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u64 gEffHitMark3Tex[TEX_LEN(u64, gEffHitMark3Tex_WIDTH, gEffHitMark3Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark3Tex.i4.inc.c"
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};
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u64 gEffHitMark4Tex[TEX_LEN(u64, gEffHitMark4Tex_WIDTH, gEffHitMark4Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark4Tex.i4.inc.c"
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};
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u64 gEffHitMark5Tex[TEX_LEN(u64, gEffHitMark5Tex_WIDTH, gEffHitMark5Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark5Tex.i4.inc.c"
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};
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u64 gEffHitMark6Tex[TEX_LEN(u64, gEffHitMark6Tex_WIDTH, gEffHitMark6Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark6Tex.i4.inc.c"
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};
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u64 gEffHitMark7Tex[TEX_LEN(u64, gEffHitMark7Tex_WIDTH, gEffHitMark7Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark7Tex.i4.inc.c"
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};
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u64 gEffHitMark8Tex[TEX_LEN(u64, gEffHitMark8Tex_WIDTH, gEffHitMark8Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark8Tex.i4.inc.c"
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};
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u64 gEffHitMark9Tex[TEX_LEN(u64, gEffHitMark9Tex_WIDTH, gEffHitMark9Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark9Tex.i4.inc.c"
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};
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u64 gEffHitMark10Tex[TEX_LEN(u64, gEffHitMark10Tex_WIDTH, gEffHitMark10Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark10Tex.i4.inc.c"
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};
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u64 gEffHitMark11Tex[TEX_LEN(u64, gEffHitMark11Tex_WIDTH, gEffHitMark11Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark11Tex.i4.inc.c"
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};
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u64 gEffHitMark12Tex[TEX_LEN(u64, gEffHitMark12Tex_WIDTH, gEffHitMark12Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark12Tex.i4.inc.c"
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};
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u64 gEffHitMark13Tex[TEX_LEN(u64, gEffHitMark13Tex_WIDTH, gEffHitMark13Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark13Tex.i4.inc.c"
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};
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u64 gEffHitMark14Tex[TEX_LEN(u64, gEffHitMark14Tex_WIDTH, gEffHitMark14Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark14Tex.i4.inc.c"
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};
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u64 gEffHitMark15Tex[TEX_LEN(u64, gEffHitMark15Tex_WIDTH, gEffHitMark15Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark15Tex.i4.inc.c"
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};
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u64 gEffHitMark16Tex[TEX_LEN(u64, gEffHitMark16Tex_WIDTH, gEffHitMark16Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark16Tex.i4.inc.c"
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};
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u64 gEffHitMark17Tex[TEX_LEN(u64, gEffHitMark17Tex_WIDTH, gEffHitMark17Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark17Tex.i4.inc.c"
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};
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u64 gEffHitMark18Tex[TEX_LEN(u64, gEffHitMark18Tex_WIDTH, gEffHitMark18Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark18Tex.i4.inc.c"
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};
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u64 gEffHitMark19Tex[TEX_LEN(u64, gEffHitMark19Tex_WIDTH, gEffHitMark19Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark19Tex.i4.inc.c"
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};
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u64 gEffHitMark20Tex[TEX_LEN(u64, gEffHitMark20Tex_WIDTH, gEffHitMark20Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark20Tex.i4.inc.c"
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};
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u64 gEffHitMark21Tex[TEX_LEN(u64, gEffHitMark21Tex_WIDTH, gEffHitMark21Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark21Tex.i4.inc.c"
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};
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u64 gEffHitMark22Tex[TEX_LEN(u64, gEffHitMark22Tex_WIDTH, gEffHitMark22Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark22Tex.i4.inc.c"
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};
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u64 gEffHitMark23Tex[TEX_LEN(u64, gEffHitMark23Tex_WIDTH, gEffHitMark23Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark23Tex.i4.inc.c"
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};
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u64 gEffHitMark24Tex[TEX_LEN(u64, gEffHitMark24Tex_WIDTH, gEffHitMark24Tex_HEIGHT, 4)] = {
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#include "assets/objects/gameplay_keep/gEffHitMark24Tex.i4.inc.c"
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};
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Gfx gEffHitMarkDL[11] = {
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#include "assets/objects/gameplay_keep/gEffHitMarkDL.inc.c"
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};
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Vtx gEffHitMarkVtx[] = {
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#include "assets/objects/gameplay_keep/gEffHitMarkVtx.inc.c"
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};
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