mirror of
https://github.com/zeldaret/oot
synced 2026-06-02 18:18:52 -04:00
dbe1a80541
* Commit and split gameplay_keep * Remove debugging bits * format * bss * merge gameplay_keep_0x400 into link_textures * Name some unused NTSC stuff * Rename files for some of the newly named unused NTSC stuff * name more gkeep files * format * spin_attack * name fish anims files * name some eff_ files * name a bunch more files * Add underscore in not-final names * cleanup limb enum names (remove g prefix) * split gameplay_keep_0x34020.c into gBugCrawlAnim.c + bug_skel.c * door.h -> door_skel.h * gArrowNAnim -> gArrowN_Anim * split arrow_anims into gArrow1_Anim + gArrow2_Anim * fix merge * bss * bss * Fix bss --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
43 lines
1.7 KiB
C
43 lines
1.7 KiB
C
#include "unused_bubbles.h"
|
|
#include "gfx.h"
|
|
|
|
u64 gEffUnusedBubbles1Tex[TEX_LEN(u64, gEffUnusedBubbles1Tex_WIDTH, gEffUnusedBubbles1Tex_HEIGHT, 8)] = {
|
|
#include "assets/objects/gameplay_keep/gEffUnusedBubbles1Tex.ia8.inc.c"
|
|
};
|
|
|
|
u64 gEffUnusedBubbles2Tex[TEX_LEN(u64, gEffUnusedBubbles2Tex_WIDTH, gEffUnusedBubbles2Tex_HEIGHT, 8)] = {
|
|
#include "assets/objects/gameplay_keep/gEffUnusedBubbles2Tex.ia8.inc.c"
|
|
};
|
|
|
|
u64 gEffUnusedBubbles3Tex[TEX_LEN(u64, gEffUnusedBubbles3Tex_WIDTH, gEffUnusedBubbles3Tex_HEIGHT, 8)] = {
|
|
#include "assets/objects/gameplay_keep/gEffUnusedBubbles3Tex.ia8.inc.c"
|
|
};
|
|
|
|
u64 gEffUnusedBubbles4Tex[TEX_LEN(u64, gEffUnusedBubbles4Tex_WIDTH, gEffUnusedBubbles4Tex_HEIGHT, 8)] = {
|
|
#include "assets/objects/gameplay_keep/gEffUnusedBubbles4Tex.ia8.inc.c"
|
|
};
|
|
|
|
u64 gEffUnusedBubbles5Tex[TEX_LEN(u64, gEffUnusedBubbles5Tex_WIDTH, gEffUnusedBubbles5Tex_HEIGHT, 8)] = {
|
|
#include "assets/objects/gameplay_keep/gEffUnusedBubbles5Tex.ia8.inc.c"
|
|
};
|
|
|
|
u64 gEffUnusedBubbles6Tex[TEX_LEN(u64, gEffUnusedBubbles6Tex_WIDTH, gEffUnusedBubbles6Tex_HEIGHT, 8)] = {
|
|
#include "assets/objects/gameplay_keep/gEffUnusedBubbles6Tex.ia8.inc.c"
|
|
};
|
|
|
|
u64 gEffUnusedBubbles7Tex[TEX_LEN(u64, gEffUnusedBubbles7Tex_WIDTH, gEffUnusedBubbles7Tex_HEIGHT, 8)] = {
|
|
#include "assets/objects/gameplay_keep/gEffUnusedBubbles7Tex.ia8.inc.c"
|
|
};
|
|
|
|
u64 gEffUnusedBubbles8Tex[TEX_LEN(u64, gEffUnusedBubbles8Tex_WIDTH, gEffUnusedBubbles8Tex_HEIGHT, 8)] = {
|
|
#include "assets/objects/gameplay_keep/gEffUnusedBubbles8Tex.ia8.inc.c"
|
|
};
|
|
|
|
Gfx gEffUnusedBubblesDL[14] = {
|
|
#include "assets/objects/gameplay_keep/gEffUnusedBubblesDL.inc.c"
|
|
};
|
|
|
|
Vtx gEffUnusedBubblesVtx[] = {
|
|
#include "assets/objects/gameplay_keep/gEffUnusedBubblesVtx.inc.c"
|
|
};
|