mirror of
https://github.com/zeldaret/oot
synced 2026-05-23 15:01:47 -04:00
174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
21 lines
496 B
C
21 lines
496 B
C
#include "global.h"
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void MsgEvent_SendNullTask() {
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s32 pad[4];
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OSScTask task;
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OSMesgQueue queue;
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OSMesg msg;
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u32 pad2[1];
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task.next = NULL;
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task.flags = OS_SC_RCP_MASK;
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task.msgQ = &queue;
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task.msg = NULL;
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task.framebuffer = NULL;
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task.list.t.type = M_NULTASK;
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osCreateMesgQueue(task.msgQ, &msg, 1);
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osSendMesg(&gSchedContext.cmdQ, &task, OS_MESG_BLOCK);
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Sched_SendEntryMsg(&gSchedContext);
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osRecvMesg(&queue, NULL, OS_MESG_BLOCK);
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}
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