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Dragorn421 11917bf640 Cleanup around some generic animation info structs (#1059)
* Name generic anim info structs and cleanup usage

* Make `EnDaiku` use generic struct

* Add `/* decimalid */` comments to all added enums

* small fixes

* Two more generic animinfo structs

* Cleanup usage of newly generic structs

* Cleanup x2 usage of newly generic structs

* `transitionRate` -> `morphFrames`

* Properly name generic anim structs (attempt to at least)

* `anim` -> `animation`

* fixes

* run formatter

* Use consistent prototypes for each actor's ChangeAnim helper

* run formatter

* minor cleanup

* Run formatter

* `Animation_ChangeInfo` -> `Animation_ChangeByInfo`
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