Files
oot/include/versions.h
T
Dragorn421 e66e6f8f1d gc-eu-dbg OK (#2700)
* gc-eu-dbg OK

* cleanup/fortify makefile and line_numbers.h changes

* fill segments.csv

* add gc-eu-dbg to Jenkinsfile

* cleanup/fortify dmadata_table.h

* add gc-eu-dbg to readme

* fix checksum check and compressed checksum
2026-03-02 16:45:07 +01:00

61 lines
1.6 KiB
C

#ifndef VERSIONS_H
#define VERSIONS_H
// OOT versions in build order
#define NTSC_1_0 1
#define NTSC_1_1 2
#define PAL_1_0 3
#define NTSC_1_2 4
#define PAL_1_1 5
#define GC_JP 6
#define GC_JP_MQ 7
#define GC_US 8
#define GC_US_MQ 9
#define GC_EU_MQ_DBG 10
#define GC_EU_DBG 11
#define GC_EU 12
#define GC_EU_MQ 13
#define GC_JP_CE 14
#define IQUE_CN 15
// NTSC/PAL
#if OOT_VERSION == PAL_1_0 || OOT_VERSION == PAL_1_1 || OOT_VERSION == GC_EU || OOT_VERSION == GC_EU_MQ || OOT_VERSION == GC_EU_DBG || OOT_VERSION == GC_EU_MQ_DBG
#define OOT_NTSC 0
#define OOT_PAL 1
#else
#define OOT_NTSC 1
#define OOT_PAL 0
#endif
// PAL N64 (50 Hz)
#if OOT_VERSION == PAL_1_0 || OOT_VERSION == PAL_1_1
#define OOT_PAL_N64 1
#else
#define OOT_PAL_N64 0
#endif
// Master Quest
#if OOT_VERSION == GC_JP_MQ || OOT_VERSION == GC_US_MQ || OOT_VERSION == GC_EU_MQ || OOT_VERSION == GC_EU_MQ_DBG
#define OOT_MQ 1
#else
#define OOT_MQ 0
#endif
// Macro for constants that change in 50 Hz N64 PAL versions.
#if !OOT_PAL_N64
#define FRAMERATE_CONST(value60Hz, value50Hz) (value60Hz)
#else
#define FRAMERATE_CONST(value60Hz, value50Hz) (value50Hz)
#endif
// Debug Assets
// Due to asset extraction limitations, all versions will not have access to some assets present in debug ROMs
// To allow the inclusion of debug features in any version there is a separation between DEBUG_FEATURES and DEBUG_ASSETS
#if (OOT_VERSION == GC_EU_MQ_DBG || OOT_VERSION == GC_EU_DBG) && DEBUG_FEATURES
#define DEBUG_ASSETS 1
#else
#define DEBUG_ASSETS 0
#endif
#endif