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https://github.com/zeldaret/oot
synced 2026-08-08 02:31:01 -04:00
dbe1a80541
* Commit and split gameplay_keep * Remove debugging bits * format * bss * merge gameplay_keep_0x400 into link_textures * Name some unused NTSC stuff * Rename files for some of the newly named unused NTSC stuff * name more gkeep files * format * spin_attack * name fish anims files * name some eff_ files * name a bunch more files * Add underscore in not-final names * cleanup limb enum names (remove g prefix) * split gameplay_keep_0x34020.c into gBugCrawlAnim.c + bug_skel.c * door.h -> door_skel.h * gArrowNAnim -> gArrowN_Anim * split arrow_anims into gArrow1_Anim + gArrow2_Anim * fix merge * bss * bss * Fix bss --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
27 lines
1.0 KiB
C
27 lines
1.0 KiB
C
#include "gameplay_keep_0x3F140.h"
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#include "gfx.h"
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u64 gDropKeySmallTex[TEX_LEN(u64, gDropKeySmallTex_WIDTH, gDropKeySmallTex_HEIGHT, 16)] = {
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#include "assets/objects/gameplay_keep/gDropKeySmallTex.rgba16.inc.c"
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};
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u64 gDropMagicSmallTex[TEX_LEN(u64, gDropMagicSmallTex_WIDTH, gDropMagicSmallTex_HEIGHT, 16)] = {
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#include "assets/objects/gameplay_keep/gDropMagicSmallTex.rgba16.inc.c"
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};
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u64 gDropDekuNutTex[TEX_LEN(u64, gDropDekuNutTex_WIDTH, gDropDekuNutTex_HEIGHT, 16)] = {
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#include "assets/objects/gameplay_keep/gDropDekuNutTex.rgba16.inc.c"
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};
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u64 gDropDekuSeedsTex[TEX_LEN(u64, gDropDekuSeedsTex_WIDTH, gDropDekuSeedsTex_HEIGHT, 16)] = {
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#include "assets/objects/gameplay_keep/gDropDekuSeedsTex.rgba16.inc.c"
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};
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u64 gDropDekuStickTex[TEX_LEN(u64, gDropDekuStickTex_WIDTH, gDropDekuStickTex_HEIGHT, 16)] = {
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#include "assets/objects/gameplay_keep/gDropDekuStickTex.rgba16.inc.c"
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};
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u64 gDropMagicLargeTex[TEX_LEN(u64, gDropMagicLargeTex_WIDTH, gDropMagicLargeTex_HEIGHT, 16)] = {
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#include "assets/objects/gameplay_keep/gDropMagicLargeTex.rgba16.inc.c"
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};
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