Files
oot/tools/ZAPD/ZAPD/ZResource.cpp
T
Zelllll 20c1f4e648 Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
* First batch of files

* Add missing folders back

* Fix missing folders again

* Finish fixing existing texture files

* Gameplay_Keep XML finished

* Most actor gameplay_keep undefined syms removed

* Only ~200 gkeep symbols remain

* All gkeep symbols that ZAP supports are fixed

* Cleanup, and make gkeep names more accurate

* Starting to figure out what some unknown blobs are, merge zeldaret in

* fix a few more things

* refactor gkeep

* Change how gitkeep is handled

* gkeep xml cleanup

* Gkeep finished, now just waiting up ZAP updates

* 100 link animations finished

* 150 link animations finished

* 200 link animations finished

* 250 link animations finished

* 350 link animations finished

* 400 link animations finished

* 450 link animations finished

* 500 link animations finished

* 550 link animations finished

* All Link animations finished

cannot build yet because ZAP doesn't have LinkAnimationHeader yet

* xml changes for new zap stuff

* finish gameplay_keep

* fixing existing objects

* ready for pr besides zap padding issue

* mostly ready for pr

* format all c files

* all conflicts fixed

* make changes that roman requested

* fix thing i didn't mean to change

* some animation symbols renamed

* fixed roman's stuff

* lifemeter hardcoded pointers removed

* fix issue with incorrect data in gameplay_keep

* removed unused asm

* fixed most of fig's comments

* fix all of fig's comments

* reformat files

* Update assets/xml/textures/icon_item_static.xml

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update assets/xml/textures/icon_item_static.xml

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* fixed stuff

* fixed most of roman's comments

* remove leading zeroes

* should build now

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "f84d8337b"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "f84d8337b"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* all of gkeep symbols fixed

* compiler error fixed

* format files

* final changes

Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-01-24 19:36:40 -05:00

127 lines
1.7 KiB
C++

#include "ZResource.h"
using namespace std;
ZResource::ZResource()
{
parent = nullptr;
name = "";
outName = "";
relativePath = "";
sourceOutput = "";
rawData = vector<uint8_t>();
rawDataIndex = 0;
outputDeclaration = true;
}
void ZResource::ParseXML(tinyxml2::XMLElement* reader)
{
if (reader->Attribute("Name") != nullptr)
name = reader->Attribute("Name");
else
name = "";
if (reader->Attribute("OutName") != nullptr)
outName = reader->Attribute("OutName");
else
outName = name;
}
void ZResource::Save(const std::string& outFolder)
{
}
void ZResource::PreGenSourceFiles()
{
}
string ZResource::GetName()
{
return name;
}
std::string ZResource::GetOutName()
{
return outName;
}
void ZResource::SetName(string nName)
{
name = std::move(nName);
}
bool ZResource::IsExternalResource()
{
return false;
}
bool ZResource::DoesSupportArray()
{
return false;
}
std::string ZResource::GetExternalExtension()
{
return "";
}
string ZResource::GetRelativePath()
{
return relativePath;
}
vector<uint8_t> ZResource::GetRawData()
{
return rawData;
}
int ZResource::GetRawDataIndex()
{
return rawDataIndex;
}
int ZResource::GetRawDataSize()
{
return rawData.size();
}
void ZResource::SetRawDataIndex(int value)
{
rawDataIndex = value;
}
string ZResource::GetSourceOutputCode(const std::string& prefix)
{
return "";
}
string ZResource::GetSourceOutputHeader(const std::string& prefix)
{
return "";
}
void ZResource::ParseRawData()
{
}
void ZResource::GenerateHLIntermediette(HLFileIntermediette& hlFile)
{
}
std::string ZResource::GetSourceTypeName()
{
return "";
}
ZResourceType ZResource::GetResourceType()
{
return ZResourceType::Error;
}
void ZResource::CalcHash()
{
hash = 0;
}