Files
oot/src/code/title_setup.c
T
2024-09-26 00:21:00 -04:00

19 lines
478 B
C

#include "global.h"
void Setup_InitImpl(SetupState* this) {
PRINTF(T("ゼルダ共通データ初期化\n", "Zelda common data initialization\n"));
SaveContext_Init();
this->state.running = false;
SET_NEXT_GAMESTATE(&this->state, ConsoleLogo_Init, ConsoleLogoState);
}
void Setup_Destroy(GameState* thisx) {
}
void Setup_Init(GameState* thisx) {
SetupState* this = (SetupState*)thisx;
this->state.destroy = Setup_Destroy;
Setup_InitImpl(this);
}