mirror of
https://github.com/zeldaret/oot
synced 2026-05-23 06:54:24 -04:00
652478c338
* z64env_flags, z64quest_hint_commands * z64cutscene_spline, z64save.h moved from z64.h * bss * pr suggestion * bss * suggestions
36 lines
774 B
C
36 lines
774 B
C
#include "ultra64.h"
|
|
#include "z64cutscene_flags.h"
|
|
#include "z64play.h"
|
|
|
|
void CutsceneFlags_UnsetAll(PlayState* play) {
|
|
u8 i;
|
|
|
|
for (i = 0; i < ARRAY_COUNT(play->cutsceneFlags); i++) {
|
|
play->cutsceneFlags[i] = 0;
|
|
}
|
|
}
|
|
|
|
void CutsceneFlags_Set(PlayState* play, s16 flag) {
|
|
s16 index = flag / 16;
|
|
s16 bit = flag % 16;
|
|
s16 mask = 1 << bit;
|
|
|
|
play->cutsceneFlags[index] |= mask;
|
|
}
|
|
|
|
void CutsceneFlags_Unset(PlayState* play, s16 flag) {
|
|
s16 index = flag / 16;
|
|
s16 bit = flag % 16;
|
|
s16 mask = (1 << bit) ^ 0xFFFF;
|
|
|
|
play->cutsceneFlags[index] &= mask;
|
|
}
|
|
|
|
s32 CutsceneFlags_Get(PlayState* play, s16 flag) {
|
|
s16 index = flag / 16;
|
|
s16 bit = flag % 16;
|
|
s16 mask = 1 << bit;
|
|
|
|
return play->cutsceneFlags[index] & mask;
|
|
}
|