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https://github.com/zeldaret/oot
synced 2026-06-06 19:51:35 -04:00
7a8e00e49d
* Decompiled ovl_en_hs2 * Replaced skelAnime pointer with pad, changed some values to hex, replaced early return with else statment, removed unnecessary padding in the header, removed unneeded & on a function pointer * Replaced a tab with whitespace, removed address operator in front of ActorShadow_DrawFunc_Circle, moved vec3f inside the PostLimbDraw function * Changed 0xFFFE to ~1