Files
oot/src/code/code_800C3C20.c
T
Random 174af7384d libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

14 lines
221 B
C

#include "global.h"
u8 D_8012D200[] = {
0, 1, 2, 3, 4, 5, 6,
};
void func_800C3C20(void) {
s32 i;
for (i = 0; i < ARRAY_COUNT(D_8012D200) & 0xFFFFFFFFu; i++) {
func_800F87A0(D_8012D200[i]);
}
}