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oot/assets/objects/gameplay_keep/eff_fire.h
T
Dragorn421 a883cd019a [cc0 oot] gameplay_keep (#2781)
* [cc0 oot] gameplay_keep

* gFishIn{Air,Water}Anim
2026-08-05 18:32:02 +02:00

18 lines
489 B
C

#ifndef GAMEPLAY_KEEP_EFF_FIRE_H
#define GAMEPLAY_KEEP_EFF_FIRE_H
#include "tex_len.h"
#include "ultra64.h"
extern Vtx gEffFireVtx[];
extern Gfx gEffFire1DL[24];
extern Gfx gEffFire2DL[24];
#define gEffFire1Tex_WIDTH 32
#define gEffFire1Tex_HEIGHT 128
extern u64 gEffFire1Tex[TEX_LEN(u64, gEffFire1Tex_WIDTH, gEffFire1Tex_HEIGHT, 4)];
#define gEffFire2Tex_WIDTH 32
#define gEffFire2Tex_HEIGHT 64
extern u64 gEffFire2Tex[TEX_LEN(u64, gEffFire2Tex_WIDTH, gEffFire2Tex_HEIGHT, 8)];
#endif