Files
oot/assets/xml/objects/object_god_lgt.xml
T
Dragorn421 d90d9750b6 Fix misc 25 (#2829)
* #ifndef ENVIRONMENT_H_ -> #ifndef ENVIRONMENT_H (remove trailing underscore)

* rm from makefile suggestion about additional assets/ folder (just use assets/)

* BgCheck_AnyLineTest 1-3 : change 0/1 args in calls to false/true

* func_8083C6B8 returns bool

* parens cleanup

* fix typos

* cleanup UNK_TYPE uses

* fix ACTOR_ID_MAX value comment

* EnDh.limbRotTable -> morphTable

* some xml formatting

* bool -> s32

* shadowAlpha = 0xFF -> 255

* EnRu1_SetPlatformCamSetting/EnRu1_GetPlatformCamSetting: use CAM_SET_

* rm leading & in extracted references to jfif data arrays

* remove references to zapd

* gPoeComposerFlatHeadDL_000060E0_Tex -> object_po_composer_000060E0_Tex in HACK_no_warn_bad_dims_Texs

* correct SKYBOX_CUTSCENE_MAP comment
2026-09-30 14:02:57 +02:00

17 lines
776 B
XML

<Root>
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_god_lgt" Segment="6">
<Array Name="gGoldenGoddessAuraVtx" Count="51" Offset="0x0">
<Vtx/>
</Array>
<DList Name="gGoldenGoddessAuraDL" Offset="0x0330"/>
<Texture Name="gGoldenGoddessAuraTailTex" Format="i8" Width="32" Height="32" Offset="0x0530"/>
<Texture Name="gGoldenGoddessAuraHeadTex" Format="i8" Width="64" Height="64" Offset="0x0930"/>
<Texture Name="gGoldenGoddessAuraMaskTex" Format="i8" Width="16" Height="96" Offset="0x1930"/>
<Array Name="gGoldenGoddessBodyVtx" Count="466" Offset="0x1F30">
<Vtx/>
</Array>
<DList Name="gGoldenGoddessBodyDL" Offset="0x3C50"/>
</File>
</Root>