mirror of
https://github.com/zeldaret/oot
synced 2026-06-11 13:10:28 -04:00
f5a7c5612b
* Use intptr types for segments and a few system files * Use intptr types for more dma rom addresses * Use intptr types in data referring to rom files * Update and cleanup a few message casts * Change sys_cfb functions and debugHeapStart to use pointers * Update graph.c for the sys_cfb return type change
19 lines
1.1 KiB
C
19 lines
1.1 KiB
C
#include "global.h"
|
|
|
|
#define GAMESTATE_OVERLAY(name, init, destroy, size) \
|
|
{ \
|
|
NULL, (uintptr_t)_ovl_##name##SegmentRomStart, (uintptr_t)_ovl_##name##SegmentRomEnd, \
|
|
_ovl_##name##SegmentStart, _ovl_##name##SegmentEnd, NULL, init, destroy, NULL, NULL, 0, size \
|
|
}
|
|
#define GAMESTATE_OVERLAY_INTERNAL(init, destroy, size) \
|
|
{ NULL, 0, 0, NULL, NULL, NULL, init, destroy, NULL, NULL, 0, size }
|
|
|
|
GameStateOverlay gGameStateOverlayTable[] = {
|
|
GAMESTATE_OVERLAY_INTERNAL(Setup_Init, Setup_Destroy, sizeof(SetupState)),
|
|
GAMESTATE_OVERLAY(select, MapSelect_Init, MapSelect_Destroy, sizeof(MapSelectState)),
|
|
GAMESTATE_OVERLAY(title, ConsoleLogo_Init, ConsoleLogo_Destroy, sizeof(ConsoleLogoState)),
|
|
GAMESTATE_OVERLAY_INTERNAL(Play_Init, Play_Destroy, sizeof(PlayState)),
|
|
GAMESTATE_OVERLAY(opening, TitleSetup_Init, TitleSetup_Destroy, sizeof(TitleSetupState)),
|
|
GAMESTATE_OVERLAY(file_choose, FileSelect_Init, FileSelect_Destroy, sizeof(FileSelectState)),
|
|
};
|