Files
oot/src/libultra/os/initialize.c
T
Tharo b19b06a531 [iQue] Match remaining libultra/os files (#2414)
* Match remaining libultra/os files

* Align box id macros

* Fix bss, format

* Fix BSS

* Clarify some comments

* More bug comment

* Comment

* Fix BSS
2025-01-10 18:54:02 -05:00

191 lines
6.3 KiB
C

#include "global.h"
#include "ultra64/bcp.h"
typedef struct __osExceptionVector {
u32 inst1; // lui $k0, %hi(__osException)
u32 inst2; // addiu $k0, $k0, %lo(__osException)
u32 inst3; // jr $k0
u32 inst4; // nop
} __osExceptionVector;
extern __osExceptionVector __osExceptionPreamble;
u64 osClockRate = OS_CLOCK_RATE;
s32 osViClock = VI_NTSC_CLOCK;
u32 __osShutdown = false;
OSHWIntr __OSGlobalIntMask = OS_IM_ALL;
u32 __osFinalrom;
#if LIBULTRA_VERSION < LIBULTRA_VERSION_K
#define OSINITIALIZE_FUNC osInitialize
#define SPEED_PARAM_FUNC createSpeedParam
#if (LIBULTRA_VERSION == LIBULTRA_VERSION_I && LIBULTRA_PATCH == 1) || (LIBULTRA_VERSION == LIBULTRA_VERSION_J)
static void SPEED_PARAM_FUNC(void);
#endif
#else
#define OSINITIALIZE_FUNC __osInitialize_common
#define SPEED_PARAM_FUNC __createSpeedParam
void SPEED_PARAM_FUNC(void) {
__Dom1SpeedParam.type = DEVICE_TYPE_INIT;
__Dom1SpeedParam.latency = IO_READ(PI_BSD_DOM1_LAT_REG);
__Dom1SpeedParam.pulse = IO_READ(PI_BSD_DOM1_PWD_REG);
__Dom1SpeedParam.pageSize = IO_READ(PI_BSD_DOM1_PGS_REG);
__Dom1SpeedParam.relDuration = IO_READ(PI_BSD_DOM1_RLS_REG);
__Dom2SpeedParam.type = DEVICE_TYPE_INIT;
__Dom2SpeedParam.latency = IO_READ(PI_BSD_DOM2_LAT_REG);
__Dom2SpeedParam.pulse = IO_READ(PI_BSD_DOM2_PWD_REG);
__Dom2SpeedParam.pageSize = IO_READ(PI_BSD_DOM2_PGS_REG);
__Dom2SpeedParam.relDuration = IO_READ(PI_BSD_DOM2_RLS_REG);
}
#endif
void OSINITIALIZE_FUNC(void) {
u32 pifdata;
#if LIBULTRA_VERSION < LIBULTRA_VERSION_K
u32 clock = 0;
#endif
__osFinalrom = true;
__osSetSR(__osGetSR() | SR_CU1);
__osSetFpcCsr(FPCSR_FS | FPCSR_EV);
#if LIBULTRA_VERSION >= LIBULTRA_VERSION_K
__osSetWatchLo(0x04900000);
#endif
#ifdef BBPLAYER
{
u32 x, y;
// Check for iQue Player hardware by enabling and disabling FLASH and IDE interrupts and checking if the
// register gives the correct response.
IO_WRITE(MI_EX_INTR_MASK_REG, MI_EX_INTR_MASK_SET_FLASH | MI_EX_INTR_MASK_SET_IDE);
x = IO_READ(MI_EX_INTR_MASK_REG);
IO_WRITE(MI_EX_INTR_MASK_REG, MI_EX_INTR_MASK_CLR_FLASH | MI_EX_INTR_MASK_CLR_IDE);
y = IO_READ(MI_EX_INTR_MASK_REG);
__osBbIsBb =
((x & (MI_EX_INTR_MASK_FLASH | MI_EX_INTR_MASK_IDE)) == (MI_EX_INTR_MASK_FLASH | MI_EX_INTR_MASK_IDE)) &&
((y & (MI_EX_INTR_MASK_FLASH | MI_EX_INTR_MASK_IDE)) == 0);
}
//! @bug Most games do not have permission to use GPIO, so they often cannot correctly tell if they are running on
//! HW V1 or V2.
if (__osBbIsBb && PI_GPIO_IS_HW_V2(IO_READ(PI_GPIO_REG))) {
__osBbIsBb = 2;
}
if (__osBbIsBb) {
// Set IPL boot parameters
osTvType = OS_TV_NTSC;
osRomType = 0;
osResetType = 0;
osVersion = 1;
osMemSize = 0x400000;
}
if (!__osBbIsBb) {
// The PIF doesn't exist on iQue, no need to enable NMI from PIF
#endif
while (__osSiRawReadIo((void*)(PIF_RAM_END - 3), &pifdata)) {
;
}
while (__osSiRawWriteIo((void*)(PIF_RAM_END - 3), pifdata | 8)) {
;
}
#ifdef BBPLAYER
}
#endif
*(__osExceptionVector*)UT_VEC = __osExceptionPreamble; // TLB miss
*(__osExceptionVector*)XUT_VEC = __osExceptionPreamble; // XTLB miss
*(__osExceptionVector*)ECC_VEC = __osExceptionPreamble; // cache errors
*(__osExceptionVector*)E_VEC = __osExceptionPreamble; // general exceptions
osWritebackDCache((void*)K0BASE, E_VEC - K0BASE + sizeof(__osExceptionVector));
osInvalICache((void*)K0BASE, E_VEC - K0BASE + sizeof(__osExceptionVector));
#if (LIBULTRA_VERSION == LIBULTRA_VERSION_I && LIBULTRA_PATCH == 1) || (LIBULTRA_VERSION > LIBULTRA_VERSION_I)
SPEED_PARAM_FUNC();
osUnmapTLBAll();
osMapTLBRdb();
#endif
osClockRate = osClockRate * 3 / 4;
if (!osResetType) {
bzero(osAppNMIBuffer, sizeof(osAppNMIBuffer));
}
if (osTvType == OS_TV_PAL) {
osViClock = VI_PAL_CLOCK;
} else if (osTvType == OS_TV_MPAL) {
osViClock = VI_MPAL_CLOCK;
} else {
osViClock = VI_NTSC_CLOCK;
}
#if (LIBULTRA_VERSION == LIBULTRA_VERSION_I && LIBULTRA_PATCH == 1) || (LIBULTRA_VERSION >= LIBULTRA_VERSION_J)
// If PreNMI is pending, loop until reset
if (__osGetCause() & CAUSE_IP5) {
while (true) {
;
}
}
#endif
#ifdef BBPLAYER
if (!__osBbIsBb) {
// In a real iQue Player environment (that is, real hardware + app launched from the system menu)
// these are set on app launch by the system menu based on the contents of the game's associated
// ticket. Set some dummy values if not running on iQue Player hardware.
__osBbEepromSize = 0x200;
__osBbPakSize = 0x8000;
__osBbFlashSize = 0x20000;
__osBbEepromAddress = 0x80400000 - 0x200;
__osBbPakAddress[0] = 0x80400000 - 0x8200;
__osBbPakAddress[1] = 0;
__osBbPakAddress[2] = 0;
__osBbPakAddress[3] = 0;
__osBbFlashAddress = 0x80400000 - 0x20000;
__osBbSramSize = __osBbFlashSize;
__osBbSramAddress = __osBbFlashAddress;
}
if (__osBbIsBb) {
IO_WRITE(PI_64_REG, IO_READ(PI_64_REG) & ~0x80000000);
IO_WRITE(MI_EX_INTR_MASK_REG, MI_EX_INTR_MASK_SET_IDE);
IO_WRITE(SI_0C_REG, 0);
IO_WRITE(SI_1C_REG, (IO_READ(SI_1C_REG) & ~0x7F000000) | 0x2F400000);
}
#endif
IO_WRITE(AI_CONTROL_REG, AI_CONTROL_DMA_ON);
IO_WRITE(AI_DACRATE_REG, AI_MAX_DAC_RATE - 1);
IO_WRITE(AI_BITRATE_REG, AI_MAX_BIT_RATE - 1);
}
#if (LIBULTRA_VERSION == LIBULTRA_VERSION_I && LIBULTRA_PATCH == 1) || (LIBULTRA_VERSION == LIBULTRA_VERSION_J)
static void SPEED_PARAM_FUNC(void) {
__Dom1SpeedParam.type = DEVICE_TYPE_INIT;
__Dom1SpeedParam.latency = IO_READ(PI_BSD_DOM1_LAT_REG);
__Dom1SpeedParam.pulse = IO_READ(PI_BSD_DOM1_PWD_REG);
__Dom1SpeedParam.pageSize = IO_READ(PI_BSD_DOM1_PGS_REG);
__Dom1SpeedParam.relDuration = IO_READ(PI_BSD_DOM1_RLS_REG);
__Dom2SpeedParam.type = DEVICE_TYPE_INIT;
__Dom2SpeedParam.latency = IO_READ(PI_BSD_DOM2_LAT_REG);
__Dom2SpeedParam.pulse = IO_READ(PI_BSD_DOM2_PWD_REG);
__Dom2SpeedParam.pageSize = IO_READ(PI_BSD_DOM2_PGS_REG);
__Dom2SpeedParam.relDuration = IO_READ(PI_BSD_DOM2_RLS_REG);
}
#else
void __osInitialize_autodetect(void) {
}
#endif