mirror of
https://github.com/zeldaret/oot
synced 2026-05-24 15:21:04 -04:00
981af4b6af
* move variables into z64environment.h * z_room.h * z64sram.h, z64ss_sram.h, z64font.h, kanread.h * z64lifemeter.h, z64debug.h, debug_arena.h * buffers.h * remove z_bgcheck global * gamealloc.h * suggestions * .bdd
9 lines
169 B
C
9 lines
169 B
C
#include "sys_math3d.h"
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#include "z64play.h"
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void Math3D_DrawSphere(PlayState* play, Sphere16* sph) {
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}
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void Math3D_DrawCylinder(PlayState* play, Cylinder16* cyl) {
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}
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