mirror of
https://github.com/zeldaret/oot
synced 2026-05-23 06:54:24 -04:00
cd917b0cb8
* Create debug macros for common functions * Revert NDEBUG change * MALLOCR -> MALLOC_R * DEBUG -> OOT_DEBUG * Use the same name for debug and non-debug matrix functions * Fix file/line argument order * Revert g[s]DPNoOp[Tag] * Use SystemArena_MallocDebug directly in GameAlloc_MallocDebug * MTXF_TO_MTX -> MATRIX_TO_MTX
112 lines
4.6 KiB
C
112 lines
4.6 KiB
C
#include "global.h"
|
|
#include "terminal.h"
|
|
|
|
void Overlay_LoadGameState(GameStateOverlay* overlayEntry) {
|
|
if (overlayEntry->loadedRamAddr != NULL) {
|
|
osSyncPrintf("既にリンクされています\n"); // "Already linked"
|
|
return;
|
|
}
|
|
|
|
if (overlayEntry->vramStart == NULL) {
|
|
overlayEntry->unk_28 = 0;
|
|
} else {
|
|
overlayEntry->loadedRamAddr = Overlay_AllocateAndLoad(overlayEntry->vromStart, overlayEntry->vromEnd,
|
|
overlayEntry->vramStart, overlayEntry->vramEnd);
|
|
|
|
if (overlayEntry->loadedRamAddr == NULL) {
|
|
osSyncPrintf("ロードに失敗しました\n"); // "Loading failed"
|
|
return;
|
|
}
|
|
|
|
osSyncPrintf(VT_FGCOL(GREEN));
|
|
osSyncPrintf("OVL(d):Seg:%08x-%08x Ram:%08x-%08x Off:%08x %s\n", overlayEntry->vramStart, overlayEntry->vramEnd,
|
|
overlayEntry->loadedRamAddr,
|
|
(u32)overlayEntry->loadedRamAddr + (u32)overlayEntry->vramEnd - (u32)overlayEntry->vramStart,
|
|
(u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr, "");
|
|
osSyncPrintf(VT_RST);
|
|
|
|
if (overlayEntry->unk_14 != NULL) {
|
|
overlayEntry->unk_14 = (void*)((u32)overlayEntry->unk_14 -
|
|
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
|
|
} else {
|
|
overlayEntry->unk_14 = NULL;
|
|
}
|
|
|
|
if (overlayEntry->init != NULL) {
|
|
overlayEntry->init = (void*)((u32)overlayEntry->init -
|
|
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
|
|
} else {
|
|
overlayEntry->init = NULL;
|
|
}
|
|
|
|
if (overlayEntry->destroy != NULL) {
|
|
overlayEntry->destroy = (void*)((u32)overlayEntry->destroy -
|
|
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
|
|
} else {
|
|
overlayEntry->destroy = NULL;
|
|
}
|
|
|
|
if (overlayEntry->unk_20 != NULL) {
|
|
overlayEntry->unk_20 = (void*)((u32)overlayEntry->unk_20 -
|
|
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
|
|
} else {
|
|
overlayEntry->unk_20 = NULL;
|
|
}
|
|
|
|
if (overlayEntry->unk_24 != NULL) {
|
|
overlayEntry->unk_24 = (void*)((u32)overlayEntry->unk_24 -
|
|
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
|
|
} else {
|
|
overlayEntry->unk_24 = NULL;
|
|
}
|
|
|
|
overlayEntry->unk_28 = 0;
|
|
}
|
|
}
|
|
|
|
void Overlay_FreeGameState(GameStateOverlay* overlayEntry) {
|
|
if (overlayEntry->loadedRamAddr != NULL) {
|
|
s32 temp = overlayEntry->unk_28 != 0 ? -1 : 0;
|
|
|
|
if (temp == 0) {
|
|
if (overlayEntry->unk_14 != NULL) {
|
|
overlayEntry->unk_14 = (void*)((u32)overlayEntry->unk_14 +
|
|
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
|
|
} else {
|
|
overlayEntry->unk_14 = NULL;
|
|
}
|
|
|
|
if (overlayEntry->init != NULL) {
|
|
overlayEntry->init = (void*)((u32)overlayEntry->init +
|
|
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
|
|
} else {
|
|
overlayEntry->init = NULL;
|
|
}
|
|
|
|
if (overlayEntry->destroy != NULL) {
|
|
overlayEntry->destroy = (void*)((u32)overlayEntry->destroy +
|
|
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
|
|
} else {
|
|
overlayEntry->destroy = NULL;
|
|
}
|
|
|
|
if (overlayEntry->unk_20 != NULL) {
|
|
overlayEntry->unk_20 = (void*)((u32)overlayEntry->unk_20 +
|
|
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
|
|
} else {
|
|
overlayEntry->unk_20 = NULL;
|
|
}
|
|
|
|
if (overlayEntry->unk_24 != NULL) {
|
|
overlayEntry->unk_24 = (void*)((u32)overlayEntry->unk_24 +
|
|
(s32)((u32)overlayEntry->vramStart - (u32)overlayEntry->loadedRamAddr));
|
|
} else {
|
|
overlayEntry->unk_24 = NULL;
|
|
}
|
|
|
|
SYSTEM_ARENA_FREE(overlayEntry->loadedRamAddr, "../z_DLF.c", 149);
|
|
overlayEntry->loadedRamAddr = NULL;
|
|
}
|
|
}
|
|
}
|