Files
oot/assets/xml/objects/object_zf.xml
T
Dragorn421 d01089e81a [cc0 oot] object_zf and z_en_zf (#2791)
* [cc0 oot] object_zf and z_en_zf

* fixups

* ENZF_TYPE_LIZALFOS_PAIRED_ -> ENZF_TYPE_LIZALFOS_PAIRED_MINIBOSS_

* EnZf cleanup
2026-08-31 16:59:24 +00:00

307 lines
22 KiB
XML

<Root>
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_zf" Segment="6">
<Texture Name="gDinolfosTLUT" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
<Texture Name="gDinolfosNostrilsAndEyeSocketsTex" Format="ci8" Width="8" Height="8" Offset="0x200" TlutOffset="0x0"/>
<Texture Name="gDinolfosScalesTex" Format="ci8" Width="16" Height="16" Offset="0x240" TlutOffset="0x0"/>
<Texture Name="gDinolfosSpikeTex" Format="rgba16" Width="8" Height="8" Offset="0x340"/>
<Texture Name="gDinolfosRightEyeTex" Format="rgba16" Width="8" Height="8" Offset="0x3C0"/>
<Texture Name="gDinolfosSkinTex" Format="ci8" Width="16" Height="16" Offset="0x440" TlutOffset="0x0"/>
<Texture Name="gDinolfosAccessoriesTex" Format="i8" Width="8" Height="8" Offset="0x540"/> <!-- Used for the sword, claws, teeth, sheath and armor jewel -->
<Texture Name="gDinolfosArmorTex" Format="i8" Width="8" Height="16" Offset="0x580"/>
<Texture Name="gDinolfosMouthTex" Format="ci8" Width="16" Height="16" Offset="0x600" TlutOffset="0x0"/>
<Texture Name="gDinolfosLeftEyeTex" Format="rgba16" Width="16" Height="16" Offset="0x700"/>
<Array Name="gDinolfosRightThighVtx" Count="34" Offset="0x900">
<Vtx/>
</Array>
<Array Name="gDinolfosRightShinVtx" Count="22" Offset="0xB20">
<Vtx/>
</Array>
<Array Name="gDinolfosRightFootClawsVtx" Count="30" Offset="0xC80">
<Vtx/>
</Array>
<Array Name="gDinolfosLeftThighVtx" Count="34" Offset="0xE60">
<Vtx/>
</Array>
<Array Name="gDinolfosLeftShinVtx" Count="22" Offset="0x1080">
<Vtx/>
</Array>
<Array Name="gDinolfosLeftFootClawsVtx" Count="30" Offset="0x11E0">
<Vtx/>
</Array>
<Array Name="gDinolfosArmVtx" Count="21" Offset="0x13C0">
<Vtx/>
</Array>
<Array Name="gDinolfosForearmVtx" Count="14" Offset="0x1510">
<Vtx/>
</Array>
<Array Name="gDinolfosRightHandAndSwordVtx" Count="25" Offset="0x15F0">
<Vtx/>
</Array>
<Array Name="gDinolfosLeftArmVtx" Count="21" Offset="0x1780">
<Vtx/>
</Array>
<Array Name="gDinolfosLeftForearmVtx" Count="14" Offset="0x18D0">
<Vtx/>
</Array>
<Array Name="gDinolfosLeftHandVtx" Count="35" Offset="0x19B0">
<Vtx/>
</Array>
<Array Name="gDinolfosTailVtx" Count="27" Offset="0x1BE0">
<Vtx/>
</Array>
<Array Name="gDinolfosTailSpikeVtx" Count="14" Offset="0x1D90">
<Vtx/>
</Array>
<Array Name="gDinolfosSheathVtx" Count="16" Offset="0x1E70">
<Vtx/>
</Array>
<Array Name="gDinolfosBodyVtx" Count="50" Offset="0x1F70">
<Vtx/>
</Array>
<Array Name="gDinolfosArmorVtx" Count="72" Offset="0x2290">
<Vtx/>
</Array>
<Array Name="gDinolfosNeckVtx" Count="29" Offset="0x2710">
<Vtx/>
</Array>
<Array Name="gDinolfosJawVtx" Count="59" Offset="0x28E0">
<Vtx/>
</Array>
<Array Name="gDinolfosHeadVtx" Count="136" Offset="0x2C90">
<Vtx/>
</Array>
<DList Name="gDinolfosRightThighDL" Offset="0x3510"/>
<DList Name="gDinolfosRightShinDL" Offset="0x3778"/>
<DList Name="gDinolfosRightFootClawsDL" Offset="0x3908"/>
<DList Name="gDinolfosLeftThighDL" Offset="0x3A60"/>
<DList Name="gDinolfosLeftShinDL" Offset="0x3CC8"/>
<DList Name="gDinolfosLeftFootClawsDL" Offset="0x3E58"/>
<DList Name="gDinolfosArmDL" Offset="0x3FB0"/>
<DList Name="gDinolfosForearmDL" Offset="0x41A8"/>
<DList Name="gDinolfosRightHandAndSwordDL" Offset="0x4330"/>
<DList Name="gDinolfosLeftArmDL" Offset="0x44F0"/>
<DList Name="gDinolfosLeftForearmDL" Offset="0x46E8"/>
<DList Name="gDinolfosLeftHandDL" Offset="0x4870"/>
<DList Name="gDinolfosTailDL" Offset="0x4A00"/>
<DList Name="gDinolfosTailSpikeDL" Offset="0x4D50"/>
<DList Name="gDinolfosSheathDL" Offset="0x4DF8"/>
<DList Name="gDinolfosBodyDL" Offset="0x4EA0"/>
<DList Name="gDinolfosArmorDL" Offset="0x5180"/>
<DList Name="gDinolfosNeckDL" Offset="0x5300"/>
<DList Name="gDinolfosJawDL" Offset="0x5598"/>
<DList Name="gDinolfosHeadDL" Offset="0x59C8"/>
<Limb Name="gDinolfosRootRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_ROOT_ROOT" Offset="0x6390"/>
<Limb Name="gDinolfosRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_ROOT" Offset="0x639C"/>
<Limb Name="gDinolfosUpperBodyLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_UPPER_BODY" Offset="0x63A8"/>
<Limb Name="gDinolfosNeckRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_NECK_ROOT" Offset="0x63B4"/>
<Limb Name="gDinolfosHeadRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_HEAD_ROOT" Offset="0x63C0"/>
<Limb Name="gDinolfosJawRootRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_JAW_ROOT_ROOT" Offset="0x63CC"/>
<Limb Name="gDinolfosJawRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_JAW_ROOT" Offset="0x63D8"/>
<Limb Name="gDinolfosJawLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_JAW" Offset="0x63E4"/>
<Limb Name="gDinolfosHeadLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_HEAD" Offset="0x63F0"/>
<Limb Name="gDinolfosNeckLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_NECK" Offset="0x63FC"/>
<Limb Name="gDinolfosArmRootRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_ARM_ROOT_ROOT" Offset="0x6408"/>
<Limb Name="gDinolfosArmRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_ARM_ROOT" Offset="0x6414"/>
<Limb Name="gDinolfosForearmRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_FOREARM_ROOT" Offset="0x6420"/>
<Limb Name="gDinolfosRightHandAndSwordRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_RIGHT_HAND_AND_SWORD_ROOT" Offset="0x642C"/>
<Limb Name="gDinolfosRightHandAndSwordLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_RIGHT_HAND_AND_SWORD" Offset="0x6438"/>
<Limb Name="gDinolfosForearmLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_FOREARM" Offset="0x6444"/>
<Limb Name="gDinolfosArmLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_ARM" Offset="0x6450"/>
<Limb Name="gDinolfosLeftArmRootRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_ARM_ROOT_ROOT" Offset="0x645C"/>
<Limb Name="gDinolfosLeftArmRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_ARM_ROOT" Offset="0x6468"/>
<Limb Name="gDinolfosLeftForearmRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_FOREARM_ROOT" Offset="0x6474"/>
<Limb Name="gDinolfosLeftHandRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_HAND_ROOT" Offset="0x6480"/>
<Limb Name="gDinolfosLeftHandLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_HAND" Offset="0x648C"/>
<Limb Name="gDinolfosLeftForearmLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_FOREARM" Offset="0x6498"/>
<Limb Name="gDinolfosLeftArmLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_ARM" Offset="0x64A4"/>
<Limb Name="gDinolfosArmorLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_ARMOR" Offset="0x64B0"/>
<Limb Name="gDinolfosTailRootRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_TAIL_ROOT_ROOT" Offset="0x64BC"/>
<Limb Name="gDinolfosTailRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_TAIL_ROOT" Offset="0x64C8"/>
<Limb Name="gDinolfosTailEndRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_TAIL_END_ROOT" Offset="0x64D4"/>
<Limb Name="gDinolfosTailEndLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_TAIL_END" Offset="0x64E0"/>
<Limb Name="gDinolfosTailLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_TAIL" Offset="0x64EC"/>
<Limb Name="gDinolfosSheathRootRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_SHEATH_ROOT_ROOT" Offset="0x64F8"/>
<Limb Name="gDinolfosSheathRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_SHEATH_ROOT" Offset="0x6504"/>
<Limb Name="gDinolfosSheathLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_SHEATH" Offset="0x6510"/>
<Limb Name="gDinolfosRightThighRootRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_RIGHT_THIGH_ROOT_ROOT" Offset="0x651C"/>
<Limb Name="gDinolfosRightThighRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_RIGHT_THIGH_ROOT" Offset="0x6528"/>
<Limb Name="gDinolfosRightShinRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_RIGHT_SHIN_ROOT" Offset="0x6534"/>
<Limb Name="gDinolfosRightFootClawsRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_RIGHT_FOOT_CLAWS_ROOT" Offset="0x6540"/>
<Limb Name="gDinolfosRightFootClawsLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_RIGHT_FOOT_CLAWS" Offset="0x654C"/>
<Limb Name="gDinolfosRightShinLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_RIGHT_SHIN" Offset="0x6558"/>
<Limb Name="gDinolfosRightThighLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_RIGHT_THIGH" Offset="0x6564"/>
<Limb Name="gDinolfosLeftThighRootRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_THIGH_ROOT_ROOT" Offset="0x6570"/>
<Limb Name="gDinolfosLeftThighRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_THIGH_ROOT" Offset="0x657C"/>
<Limb Name="gDinolfosLeftShinRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_SHIN_ROOT" Offset="0x6588"/>
<Limb Name="gDinolfosLeftFootClawsRootLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_FOOT_CLAWS_ROOT" Offset="0x6594"/>
<Limb Name="gDinolfosLeftFootClawsLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_FOOT_CLAWS" Offset="0x65A0"/>
<Limb Name="gDinolfosLeftShinLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_SHIN" Offset="0x65AC"/>
<Limb Name="gDinolfosLeftThighLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_LEFT_THIGH" Offset="0x65B8"/>
<Limb Name="gDinolfosBodyLimb" LimbType="Standard" EnumName="DINOLFOS_LIMB_BODY" Offset="0x65C4"/>
<Skeleton Name="gDinolfosSkel" Type="Normal" LimbType="Standard" LimbNone="DINOLFOS_LIMB_NONE" LimbMax="DINOLFOS_LIMB_MAX" EnumName="DinolfosLimb" Offset="0x6690"/>
<Animation Name="gZfWalkAnim" Offset="0x8138"/>
<Animation Name="gZfLandOnFeetAnim" Offset="0x8C6C"/>
<Animation Name="gZfJumpAnim" Offset="0x9530"/>
<Animation Name="gZfSlashAnim" Offset="0xA3D4"/>
<Animation Name="gZfIdleAnim" Offset="0xB10C"/>
<Texture Name="gLizalfosSkinTex" Format="rgba16" Width="32" Height="32" Offset="0xB120"/>
<Texture Name="gLizalfosSpikeTex" Format="rgba16" Width="8" Height="8" Offset="0xB920"/>
<Texture Name="gLizalfosMouthAndArmorSpikesTex" Format="rgba16" Width="8" Height="8" Offset="0xB9A0"/>
<Texture Name="gLizalfosShoulderArmorTex" Format="rgba16" Width="8" Height="8" Offset="0xBA20"/>
<Texture Name="gLizalfosArmor1Tex" Format="rgba16" Width="8" Height="8" Offset="0xBAA0"/>
<Texture Name="gLizalfosArmor2Tex" Format="rgba16" Width="8" Height="8" Offset="0xBB20"/>
<Texture Name="gLizalfosEyeTex" Format="rgba16" Width="16" Height="16" Offset="0xBBA0"/>
<Texture Name="gLizalfosClawTex" Format="rgba16" Width="8" Height="8" Offset="0xBDA0"/> <!-- Also used for a tiny part of the sheath -->
<Texture Name="gLizalfosSwordTex" Format="rgba16" Width="16" Height="16" Offset="0xBE20"/>
<Texture Name="gLizalfosRightHandPalmTex" Format="rgba16" Width="16" Height="16" Offset="0xC020"/>
<Texture Name="gLizalfosSheathTex" Format="rgba16" Width="8" Height="8" Offset="0xC220"/>
<Texture Name="object_zf_Tex_00C2A0" Format="rgba16" Width="8" Height="8" Offset="0xC2A0"/>
<Array Name="gLizalfosLeftThighVtx" Count="15" Offset="0xC320">
<Vtx/>
</Array>
<DList Name="gLizalfosLeftThighDL" Offset="0xC410"/>
<Array Name="gLizalfosLeftShinVtx" Count="23" Offset="0xC4D0">
<Vtx/>
</Array>
<DList Name="gLizalfosLeftShinDL" Offset="0xC640"/>
<Array Name="gLizalfosLeftFootClawsVtx" Count="30" Offset="0xC798">
<Vtx/>
</Array>
<DList Name="gLizalfosLeftFootClawsDL" Offset="0xC978"/>
<Array Name="gLizalfosLeftArmVtx" Count="11" Offset="0xCA98">
<Vtx/>
</Array>
<DList Name="gLizalfosLeftArmDL" Offset="0xCB48"/>
<Array Name="gLizalfosLeftForearmVtx" Count="8" Offset="0xCC00">
<Vtx/>
</Array>
<DList Name="gLizalfosLeftForearmDL" Offset="0xCC80"/>
<Array Name="gLizalfosLeftHandVtx" Count="39" Offset="0xCD80">
<Vtx/>
</Array>
<DList Name="gLizalfosLeftHandDL" Offset="0xCFF0"/>
<Array Name="gLizalfosRightThighVtx" Count="15" Offset="0xD140">
<Vtx/>
</Array>
<DList Name="gLizalfosRightThighDL" Offset="0xD230"/>
<Array Name="gLizalfosRightShinVtx" Count="23" Offset="0xD2F0">
<Vtx/>
</Array>
<DList Name="gLizalfosRightShinDL" Offset="0xD460"/>
<Array Name="gLizalfosRightFootClawsVtx" Count="30" Offset="0xD5B8">
<Vtx/>
</Array>
<DList Name="gLizalfosRightFootClawsDL" Offset="0xD798"/>
<Array Name="gLizalfosArmVtx" Count="11" Offset="0xD8B8">
<Vtx/>
</Array>
<DList Name="gLizalfosArmDL" Offset="0xD968"/>
<Array Name="gLizalfosForearmVtx" Count="8" Offset="0xDA20">
<Vtx/>
</Array>
<DList Name="gLizalfosForearmDL" Offset="0xDAA0"/>
<Array Name="gLizalfosRightHandAndSwordVtx" Count="24" Offset="0xDBA0">
<Vtx/>
</Array>
<DList Name="gLizalfosRightHandAndSwordDL" Offset="0xDD20" RawPointers="0x07000000"/>
<Array Name="gLizalfosRightHandVtx" Count="39" Offset="0xDF28">
<Vtx/>
</Array>
<DList Name="gLizalfosRightHandDL" Offset="0xE198"/>
<Array Name="gLizalfosJawVtx" Count="16" Offset="0xE2E8">
<Vtx/>
</Array>
<DList Name="gLizalfosJawDL" Offset="0xE3E8"/>
<Array Name="gLizalfosHeadVtx" Count="48" Offset="0xE4E0">
<Vtx/>
</Array>
<DList Name="gLizalfosHeadDL" Offset="0xE7E0"/>
<Array Name="gLizalfosBodyVtx" Count="32" Offset="0xE9A8">
<Vtx/>
</Array>
<DList Name="gLizalfosBodyDL" Offset="0xEBA8"/>
<Array Name="gLizalfosNeckVtx" Count="17" Offset="0xED50">
<Vtx/>
</Array>
<DList Name="gLizalfosNeckDL" Offset="0xEE60"/>
<Array Name="gLizalfosArmorVtx" Count="104" Offset="0xEFA0">
<Vtx/>
</Array>
<DList Name="gLizalfosArmorDL" Offset="0xF620"/>
<Array Name="gLizalfosTailVtx" Count="19" Offset="0xF840">
<Vtx/>
</Array>
<DList Name="gLizalfosTailDL" Offset="0xF970"/>
<Array Name="gLizalfosTailEndVtx" Count="15" Offset="0xFA98">
<Vtx/>
</Array>
<DList Name="gLizalfosTailEndDL" Offset="0xFB88"/>
<Array Name="gLizalfosSheathVtx" Count="16" Offset="0xFCA0">
<Vtx/>
</Array>
<DList Name="gLizalfosSheathDL" Offset="0xFDA0"/>
<Array Name="gLizalfosSheathedSwordVtx" Count="29" Offset="0xFE90">
<Vtx/>
</Array>
<DList Name="gLizalfosSheathedSwordDL" Offset="0x10060"/>
<Limb Name="gLizalfosRootRootLimb" LimbType="Standard" EnumName="ZF_LIMB_ROOT_ROOT" Offset="0x101B8"/>
<Limb Name="gLizalfosRootLimb" LimbType="Standard" EnumName="ZF_LIMB_ROOT" Offset="0x101C4"/>
<Limb Name="gLizalfosUpperBodyLimb" LimbType="Standard" EnumName="ZF_LIMB_UPPER_BODY" Offset="0x101D0"/>
<Limb Name="gLizalfosNeckRootLimb" LimbType="Standard" EnumName="ZF_LIMB_NECK_ROOT" Offset="0x101DC"/>
<Limb Name="gLizalfosHeadRootLimb" LimbType="Standard" EnumName="ZF_LIMB_HEAD_ROOT" Offset="0x101E8"/>
<Limb Name="gLizalfosJawRootRootLimb" LimbType="Standard" EnumName="ZF_LIMB_JAW_ROOT_ROOT" Offset="0x101F4"/>
<Limb Name="gLizalfosJawRootLimb" LimbType="Standard" EnumName="ZF_LIMB_JAW_ROOT" Offset="0x10200"/>
<Limb Name="gLizalfosJawLimb" LimbType="Standard" EnumName="ZF_LIMB_JAW" Offset="0x1020C"/>
<Limb Name="gLizalfosHeadLimb" LimbType="Standard" EnumName="ZF_LIMB_HEAD" Offset="0x10218"/>
<Limb Name="gLizalfosNeckLimb" LimbType="Standard" EnumName="ZF_LIMB_NECK" Offset="0x10224"/>
<Limb Name="gLizalfosArmRootRootLimb" LimbType="Standard" EnumName="ZF_LIMB_ARM_ROOT_ROOT" Offset="0x10230"/>
<Limb Name="gLizalfosArmRootLimb" LimbType="Standard" EnumName="ZF_LIMB_ARM_ROOT" Offset="0x1023C"/>
<Limb Name="gLizalfosForearmRootLimb" LimbType="Standard" EnumName="ZF_LIMB_FOREARM_ROOT" Offset="0x10248"/>
<Limb Name="gLizalfosRightHandAndSwordRootLimb" LimbType="Standard" EnumName="ZF_LIMB_RIGHT_HAND_AND_SWORD_ROOT" Offset="0x10254"/>
<Limb Name="gLizalfosRightHandAndSwordLimb" LimbType="Standard" EnumName="ZF_LIMB_RIGHT_HAND_AND_SWORD" Offset="0x10260"/>
<Limb Name="gLizalfosForearmLimb" LimbType="Standard" EnumName="ZF_LIMB_FOREARM" Offset="0x1026C"/>
<Limb Name="gLizalfosArmLimb" LimbType="Standard" EnumName="ZF_LIMB_ARM" Offset="0x10278"/>
<Limb Name="gLizalfosLeftArmRootRootLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_ARM_ROOT_ROOT" Offset="0x10284"/>
<Limb Name="gLizalfosLeftArmRootLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_ARM_ROOT" Offset="0x10290"/>
<Limb Name="gLizalfosLeftForearmRootLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_FOREARM_ROOT" Offset="0x1029C"/>
<Limb Name="gLizalfosLeftHandRootLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_HAND_ROOT" Offset="0x102A8"/>
<Limb Name="gLizalfosLeftHandLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_HAND" Offset="0x102B4"/>
<Limb Name="gLizalfosLeftForearmLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_FOREARM" Offset="0x102C0"/>
<Limb Name="gLizalfosLeftArmLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_ARM" Offset="0x102CC"/>
<Limb Name="gLizalfosArmorLimb" LimbType="Standard" EnumName="ZF_LIMB_ARMOR" Offset="0x102D8"/>
<Limb Name="gLizalfosTailRootRootLimb" LimbType="Standard" EnumName="ZF_LIMB_TAIL_ROOT_ROOT" Offset="0x102E4"/>
<Limb Name="gLizalfosTailRootLimb" LimbType="Standard" EnumName="ZF_LIMB_TAIL_ROOT" Offset="0x102F0"/>
<Limb Name="gLizalfosTailEndRootLimb" LimbType="Standard" EnumName="ZF_LIMB_TAIL_END_ROOT" Offset="0x102FC"/>
<Limb Name="gLizalfosTailEndLimb" LimbType="Standard" EnumName="ZF_LIMB_TAIL_END" Offset="0x10308"/>
<Limb Name="gLizalfosTailLimb" LimbType="Standard" EnumName="ZF_LIMB_TAIL" Offset="0x10314"/>
<Limb Name="gLizalfosSheathRootRootLimb" LimbType="Standard" EnumName="ZF_LIMB_SHEATH_ROOT_ROOT" Offset="0x10320"/>
<Limb Name="gLizalfosSheathRootLimb" LimbType="Standard" EnumName="ZF_LIMB_SHEATH_ROOT" Offset="0x1032C"/>
<Limb Name="gLizalfosSheathLimb" LimbType="Standard" EnumName="ZF_LIMB_SHEATH" Offset="0x10338"/>
<Limb Name="gLizalfosRightThighRootRootLimb" LimbType="Standard" EnumName="ZF_LIMB_RIGHT_THIGH_ROOT_ROOT" Offset="0x10344"/>
<Limb Name="gLizalfosRightThighRootLimb" LimbType="Standard" EnumName="ZF_LIMB_RIGHT_THIGH_ROOT" Offset="0x10350"/>
<Limb Name="gLizalfosRightShinRootLimb" LimbType="Standard" EnumName="ZF_LIMB_RIGHT_SHIN_ROOT" Offset="0x1035C"/>
<Limb Name="gLizalfosRightFootClawsRootLimb" LimbType="Standard" EnumName="ZF_LIMB_RIGHT_FOOT_CLAWS_ROOT" Offset="0x10368"/>
<Limb Name="gLizalfosRightFootClawsLimb" LimbType="Standard" EnumName="ZF_LIMB_RIGHT_FOOT_CLAWS" Offset="0x10374"/>
<Limb Name="gLizalfosRightShinLimb" LimbType="Standard" EnumName="ZF_LIMB_RIGHT_SHIN" Offset="0x10380"/>
<Limb Name="gLizalfosRightThighLimb" LimbType="Standard" EnumName="ZF_LIMB_RIGHT_THIGH" Offset="0x1038C"/>
<Limb Name="gLizalfosLeftThighRootRootLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_THIGH_ROOT_ROOT" Offset="0x10398"/>
<Limb Name="gLizalfosLeftThighRootLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_THIGH_ROOT" Offset="0x103A4"/>
<Limb Name="gLizalfosLeftShinRootLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_SHIN_ROOT" Offset="0x103B0"/>
<Limb Name="gLizalfosLeftFootClawsRootLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_FOOT_CLAWS_ROOT" Offset="0x103BC"/>
<Limb Name="gLizalfosLeftFootClawsLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_FOOT_CLAWS" Offset="0x103C8"/>
<Limb Name="gLizalfosLeftShinLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_SHIN" Offset="0x103D4"/>
<Limb Name="gLizalfosLeftThighLimb" LimbType="Standard" EnumName="ZF_LIMB_LEFT_THIGH" Offset="0x103E0"/>
<Limb Name="gLizalfosBodyLimb" LimbType="Standard" EnumName="ZF_LIMB_BODY" Offset="0x103EC"/>
<Skeleton Name="gLizalfosSkel" Type="Normal" LimbType="Standard" LimbNone="ZF_LIMB_NONE" LimbMax="ZF_LIMB_MAX" EnumName="ZfLimb" Offset="0x104B8"/>
<Animation Name="gZfRunAwayJumpAnim" Offset="0x1081C"/>
<Animation Name="gZfRunAwayAirborneAnim" Offset="0x10CAC"/>
<Animation Name="gZfRunAwayLandAnim" Offset="0x11070"/>
<Animation Name="gZfRunAwayTurnAroundAnim" Offset="0x119F4"/>
<Animation Name="gZfTurnAroundUnsheathSword" Offset="0x1366C"/>
<Animation Name="gZfDieAnim" Offset="0x14E60"/>
<Animation Name="gZfDamagedAnim" Offset="0x157F8"/>
<Animation Name="gZfWalkSidewaysAnim" Offset="0x16388"/>
</File>
</Root>