mirror of
https://github.com/zeldaret/oot
synced 2026-07-06 05:44:50 -04:00
c033b4b28e
* func_800E9340 * Audio_SequenceChannelDisable * Audio_SeqChannelLayerFree * Audio_SeqChannelLayerDisable * Rename functions * Audio_SeqChannelSetLayer * Move gSequenceChannelNone into gAudioContext * Audio_SequenceChannelInit * Name functions * Audio_M64ReadU8 * Audio_M64ReadS16 * Audio_M64ReadCompressedU16 * Audio_AudioListPopBack * Audio_AudioListPushBack * Audio_InitLayerFreelist * Audio_SequencePlayerDisableAsFinished * incomplete Audio_SequencePlayerDisable * Audio_SequenceChannelEnable * Audio_SequencePlayerDisableChannels * Audio_SequencePlayerInitChannels * struct fixes * func_800E9ED8 * Name more functions * Audio_SequenceChannelSetVolume * Audio_SetInstrument * Audio_GetInstrument * confirm structs * Audio_ResetSequencePlayer * Audio_InitSequencePlayer * Audio_InitSequencePlayers * func_800EC734 * Find the right Audio_SoundAlloc * Prune functions.h * Move global vars into gAudioContext * func_800EAEF4 * Audio_SeqChannelLayerProcessScript * Audio_HandleScriptFlowControl * func_800E9F64 * func_800EA0C0 * func_800EA440 * func_800EAAE0 * unbreak audio_effects * Audio_ProcessSequence * Audio_ProcessSequences * Some audio_heap struct work and function naming * Audio_SequencePlayerDisable * ? instead of ! in z64audio.h * Revert makefile change * Formatting, player -> seqPlayerIndex * Index -> Idx Co-authored-by: zelda2774 <zelda2774@invalid>
13 lines
534 B
ArmAsm
13 lines
534 B
ArmAsm
glabel Audio_SoundAllocPoolInit
|
|
/* B555D4 800DE434 24A2000F */ addiu $v0, $a1, 0xf
|
|
/* B555D8 800DE438 2401FFF0 */ li $at, -16
|
|
/* B555DC 800DE43C 30AE000F */ andi $t6, $a1, 0xf
|
|
/* B555E0 800DE440 00411024 */ and $v0, $v0, $at
|
|
/* B555E4 800DE444 00CE7823 */ subu $t7, $a2, $t6
|
|
/* B555E8 800DE448 AC820000 */ sw $v0, ($a0)
|
|
/* B555EC 800DE44C AC820004 */ sw $v0, 4($a0)
|
|
/* B555F0 800DE450 AC8F0008 */ sw $t7, 8($a0)
|
|
/* B555F4 800DE454 03E00008 */ jr $ra
|
|
/* B555F8 800DE458 AC80000C */ sw $zero, 0xc($a0)
|
|
|