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oot/assets/objects/gameplay_keep/link_textures.h
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Tharo dbe1a80541 Commit and split gameplay_keep (#2612)
* Commit and split gameplay_keep

* Remove debugging bits

* format

* bss

* merge gameplay_keep_0x400 into link_textures

* Name some unused NTSC stuff

* Rename files for some of the newly named unused NTSC stuff

* name more gkeep files

* format

* spin_attack

* name fish anims files

* name some eff_ files

* name a bunch more files

* Add underscore in not-final names

* cleanup limb enum names (remove g prefix)

* split gameplay_keep_0x34020.c into gBugCrawlAnim.c + bug_skel.c

* door.h -> door_skel.h

* gArrowNAnim -> gArrowN_Anim

* split arrow_anims into gArrow1_Anim + gArrow2_Anim

* fix merge

* bss

* bss

* Fix bss

---------

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2026-02-16 15:32:37 +01:00

33 lines
1.4 KiB
C

#ifndef GAMEPLAY_KEEP_LINK_TEXTURES_H
#define GAMEPLAY_KEEP_LINK_TEXTURES_H
#include "tex_len.h"
#include "ultra64.h"
#define gHylianShieldDesignTex_WIDTH 32
#define gHylianShieldDesignTex_HEIGHT 64
extern u64 gHylianShieldDesignTex[TEX_LEN(u64, gHylianShieldDesignTex_WIDTH, gHylianShieldDesignTex_HEIGHT, 16)];
#define gOcarinaofTimeDesignTex_WIDTH 32
#define gOcarinaofTimeDesignTex_HEIGHT 16
extern u64 gOcarinaofTimeDesignTex[TEX_LEN(u64, gOcarinaofTimeDesignTex_WIDTH, gOcarinaofTimeDesignTex_HEIGHT, 16)];
#define gBottleGlassTex_WIDTH 16
#define gBottleGlassTex_HEIGHT 16
extern u64 gBottleGlassTex[TEX_LEN(u64, gBottleGlassTex_WIDTH, gBottleGlassTex_HEIGHT, 16)];
#define gDekuStickTex_WIDTH 8
#define gDekuStickTex_HEIGHT 8
extern u64 gDekuStickTex[TEX_LEN(u64, gDekuStickTex_WIDTH, gDekuStickTex_HEIGHT, 8)];
#define gLinkHairTex_WIDTH 16
#define gLinkHairTex_HEIGHT 16
extern u64 gLinkHairTex[TEX_LEN(u64, gLinkHairTex_WIDTH, gLinkHairTex_HEIGHT, 16)];
#define gLinkTunic1Tex_WIDTH 16
#define gLinkTunic1Tex_HEIGHT 16
extern u64 gLinkTunic1Tex[TEX_LEN(u64, gLinkTunic1Tex_WIDTH, gLinkTunic1Tex_HEIGHT, 8)];
#define gLinkTunic2Tex_WIDTH 16
#define gLinkTunic2Tex_HEIGHT 32
extern u64 gLinkTunic2Tex[TEX_LEN(u64, gLinkTunic2Tex_WIDTH, gLinkTunic2Tex_HEIGHT, 8)];
#define gLinkTunic3Tex_WIDTH 16
#define gLinkTunic3Tex_HEIGHT 16
extern u64 gLinkTunic3Tex[TEX_LEN(u64, gLinkTunic3Tex_WIDTH, gLinkTunic3Tex_HEIGHT, 8)];
#endif