Files
oot/asm/non_matchings/code/code_800E11F0/Audio_IsBankLoadComplete.s
T
zelda2774 c033b4b28e audio_seqplayer, the easy half (#369)
* func_800E9340

* Audio_SequenceChannelDisable

* Audio_SeqChannelLayerFree

* Audio_SeqChannelLayerDisable

* Rename functions

* Audio_SeqChannelSetLayer

* Move gSequenceChannelNone into gAudioContext

* Audio_SequenceChannelInit

* Name functions

* Audio_M64ReadU8

* Audio_M64ReadS16

* Audio_M64ReadCompressedU16

* Audio_AudioListPopBack

* Audio_AudioListPushBack

* Audio_InitLayerFreelist

* Audio_SequencePlayerDisableAsFinished

* incomplete Audio_SequencePlayerDisable

* Audio_SequenceChannelEnable

* Audio_SequencePlayerDisableChannels

* Audio_SequencePlayerInitChannels

* struct fixes

* func_800E9ED8

* Name more functions

* Audio_SequenceChannelSetVolume

* Audio_SetInstrument

* Audio_GetInstrument

* confirm structs

* Audio_ResetSequencePlayer

* Audio_InitSequencePlayer

* Audio_InitSequencePlayers

* func_800EC734

* Find the right Audio_SoundAlloc

* Prune functions.h

* Move global vars into gAudioContext

* func_800EAEF4

* Audio_SeqChannelLayerProcessScript

* Audio_HandleScriptFlowControl

* func_800E9F64

* func_800EA0C0

* func_800EA440

* func_800EAAE0

* unbreak audio_effects

* Audio_ProcessSequence

* Audio_ProcessSequences

* Some audio_heap struct work and function naming

* Audio_SequencePlayerDisable

* ? instead of ! in z64audio.h

* Revert makefile change

* Formatting, player -> seqPlayerIndex

* Index -> Idx

Co-authored-by: zelda2774 <zelda2774@invalid>
2020-09-01 17:23:30 -04:00

36 lines
1.6 KiB
ArmAsm

glabel Audio_IsBankLoadComplete
/* B58A50 800E18B0 27BDFFE8 */ addiu $sp, $sp, -0x18
/* B58A54 800E18B4 240100FF */ li $at, 255
/* B58A58 800E18B8 AFBF0014 */ sw $ra, 0x14($sp)
/* B58A5C 800E18BC 14810003 */ bne $a0, $at, .L800E18CC
/* B58A60 800E18C0 00802825 */ move $a1, $a0
/* B58A64 800E18C4 10000014 */ b .L800E1918
/* B58A68 800E18C8 24020001 */ li $v0, 1
.L800E18CC:
/* B58A6C 800E18CC 3C0E8017 */ lui $t6, %hi(gAudioContext+0x3468)
/* B58A70 800E18D0 01C57021 */ addu $t6, $t6, $a1
/* B58A74 800E18D4 91CE25E8 */ lbu $t6, %lo(gAudioContext+0x3468)($t6)
/* B58A78 800E18D8 29C10002 */ slti $at, $t6, 2
/* B58A7C 800E18DC 14200003 */ bnez $at, .L800E18EC
/* B58A80 800E18E0 00000000 */ nop
/* B58A84 800E18E4 1000000C */ b .L800E1918
/* B58A88 800E18E8 24020001 */ li $v0, 1
.L800E18EC:
/* B58A8C 800E18EC 0C0389DA */ jal func_800E2768
/* B58A90 800E18F0 24040001 */ li $a0, 1
/* B58A94 800E18F4 3C0F8017 */ lui $t7, %hi(gAudioContext+0x3468)
/* B58A98 800E18F8 01E27821 */ addu $t7, $t7, $v0
/* B58A9C 800E18FC 91EF25E8 */ lbu $t7, %lo(gAudioContext+0x3468)($t7)
/* B58AA0 800E1900 00001025 */ move $v0, $zero
/* B58AA4 800E1904 29E10002 */ slti $at, $t7, 2
/* B58AA8 800E1908 14200003 */ bnez $at, .L800E1918
/* B58AAC 800E190C 00000000 */ nop
/* B58AB0 800E1910 10000001 */ b .L800E1918
/* B58AB4 800E1914 24020001 */ li $v0, 1
.L800E1918:
/* B58AB8 800E1918 8FBF0014 */ lw $ra, 0x14($sp)
/* B58ABC 800E191C 27BD0018 */ addiu $sp, $sp, 0x18
/* B58AC0 800E1920 03E00008 */ jr $ra
/* B58AC4 800E1924 00000000 */ nop