Files
oot/asm/non_matchings/code/code_800E11F0/func_800E60EC.s
T
zelda2774 c033b4b28e audio_seqplayer, the easy half (#369)
* func_800E9340

* Audio_SequenceChannelDisable

* Audio_SeqChannelLayerFree

* Audio_SeqChannelLayerDisable

* Rename functions

* Audio_SeqChannelSetLayer

* Move gSequenceChannelNone into gAudioContext

* Audio_SequenceChannelInit

* Name functions

* Audio_M64ReadU8

* Audio_M64ReadS16

* Audio_M64ReadCompressedU16

* Audio_AudioListPopBack

* Audio_AudioListPushBack

* Audio_InitLayerFreelist

* Audio_SequencePlayerDisableAsFinished

* incomplete Audio_SequencePlayerDisable

* Audio_SequenceChannelEnable

* Audio_SequencePlayerDisableChannels

* Audio_SequencePlayerInitChannels

* struct fixes

* func_800E9ED8

* Name more functions

* Audio_SequenceChannelSetVolume

* Audio_SetInstrument

* Audio_GetInstrument

* confirm structs

* Audio_ResetSequencePlayer

* Audio_InitSequencePlayer

* Audio_InitSequencePlayers

* func_800EC734

* Find the right Audio_SoundAlloc

* Prune functions.h

* Move global vars into gAudioContext

* func_800EAEF4

* Audio_SeqChannelLayerProcessScript

* Audio_HandleScriptFlowControl

* func_800E9F64

* func_800EA0C0

* func_800EA440

* func_800EAAE0

* unbreak audio_effects

* Audio_ProcessSequence

* Audio_ProcessSequences

* Some audio_heap struct work and function naming

* Audio_SequencePlayerDisable

* ? instead of ! in z64audio.h

* Revert makefile change

* Formatting, player -> seqPlayerIndex

* Index -> Idx

Co-authored-by: zelda2774 <zelda2774@invalid>
2020-09-01 17:23:30 -04:00

15 lines
702 B
ArmAsm

glabel func_800E60EC
/* B5D28C 800E60EC 27BDFFE8 */ addiu $sp, $sp, -0x18
/* B5D290 800E60F0 00A03025 */ move $a2, $a1
/* B5D294 800E60F4 00802825 */ move $a1, $a0
/* B5D298 800E60F8 AFA40018 */ sw $a0, 0x18($sp)
/* B5D29C 800E60FC AFBF0014 */ sw $ra, 0x14($sp)
/* B5D2A0 800E6100 3C048017 */ lui $a0, %hi(gAudioContext+0x29a0) # $a0, 0x8017
/* B5D2A4 800E6104 0C03790D */ jal Audio_SoundAllocPoolInit
/* B5D2A8 800E6108 24841B20 */ addiu $a0, %lo(gAudioContext+0x29a0) # addiu $a0, $a0, 0x1b20
/* B5D2AC 800E610C 8FBF0014 */ lw $ra, 0x14($sp)
/* B5D2B0 800E6110 27BD0018 */ addiu $sp, $sp, 0x18
/* B5D2B4 800E6114 03E00008 */ jr $ra
/* B5D2B8 800E6118 00000000 */ nop