Files
oot/assets/objects/gameplay_keep/gameplay_keep_ntsc_0xCE60.h
T
Dragorn421 0491c21475 Use OOT_NTSC instead of OOT_REGION to check for ntsc in gkeep (#2703)
* Use `OOT_NTSC` instead of `OOT_REGION` to check for ntsc in gkeep

* bss
2026-02-24 21:48:21 +01:00

15 lines
351 B
C

#ifndef GAMEPLAY_KEEP_NTSC_0xCE60
#define GAMEPLAY_KEEP_NTSC_0xCE60
#include "tex_len.h"
#include "ultra64.h"
#include "versions.h"
#if OOT_NTSC
#define gGameplayKeepTex_CE60_WIDTH 32
#define gGameplayKeepTex_CE60_HEIGHT 32
extern u64 gGameplayKeepTex_CE60[TEX_LEN(u64, gGameplayKeepTex_CE60_WIDTH, gGameplayKeepTex_CE60_HEIGHT, 8)];
#endif
#endif