Files
oot/include
Dragorn421 e5ecdfd559 Misc. doc/cleanup 5 (#1096)
* `0` -> `CHEST_ANIM_SHORT` in `GET_ITEM` z_player macro

* fix typos in z_en_skj

Co-authored-by: Yanis42 <yalink88@gmail.com>

* `unkSkjStruct` -> `EnSkjUnkStruct`

* Use `EFFECT_SS_` enum in all `EffectSs_Spawn` calls

* Decimal for all `EffectSs_Spawn` priorities

* Use `OBJECT_INVALID` more

* `Object_IsLoaded` returns a boolean

* Add `@bug` in `DmaMgr_SendRequestImpl` about passing partially uninitialized struct

* Fix typo `forc_structure_alignment` -> "force"

* Move `CMD_F` to `z64cutscene_commands.h` since it is specifically for cutscene data

* Use `ALIGN16` macro more

* Use `ALIGN256` macro more

* Add `@bug` on two messed up 8-bytes-aligns

* Set `gSaveContext.nightFlag` to 0/1 instead of false/true

* Use `IS_DAY` macro more

* Run formatter

Co-authored-by: Yanis42 <yalink88@gmail.com>
2022-01-12 15:48:04 -05:00
..
2021-12-01 00:29:09 +01:00
2022-01-12 15:48:04 -05:00
2020-03-17 00:31:30 -04:00
2021-12-05 19:11:38 -05:00
2022-01-10 20:51:57 -05:00
2020-07-04 23:30:21 -04:00
2020-03-22 22:50:15 +01:00
2021-11-30 18:40:42 -05:00
2021-09-20 12:51:35 -04:00