Files
oot/assets/objects/gameplay_keep/spin_attack.h
T
Tharo dbe1a80541 Commit and split gameplay_keep (#2612)
* Commit and split gameplay_keep

* Remove debugging bits

* format

* bss

* merge gameplay_keep_0x400 into link_textures

* Name some unused NTSC stuff

* Rename files for some of the newly named unused NTSC stuff

* name more gkeep files

* format

* spin_attack

* name fish anims files

* name some eff_ files

* name a bunch more files

* Add underscore in not-final names

* cleanup limb enum names (remove g prefix)

* split gameplay_keep_0x34020.c into gBugCrawlAnim.c + bug_skel.c

* door.h -> door_skel.h

* gArrowNAnim -> gArrowN_Anim

* split arrow_anims into gArrow1_Anim + gArrow2_Anim

* fix merge

* bss

* bss

* Fix bss

---------

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2026-02-16 15:32:37 +01:00

31 lines
1.2 KiB
C

#ifndef GAMEPLAY_KEEP_SPIN_ATTACK_H
#define GAMEPLAY_KEEP_SPIN_ATTACK_H
#include "tex_len.h"
#include "ultra64.h"
#define gSpinAttackFireTex_WIDTH 64
#define gSpinAttackFireTex_HEIGHT 32
extern u64 gSpinAttackFireTex[TEX_LEN(u64, gSpinAttackFireTex_WIDTH, gSpinAttackFireTex_HEIGHT, 8)];
#define gSpinAttackMagicTex_WIDTH 64
#define gSpinAttackMagicTex_HEIGHT 32
extern u64 gSpinAttackMagicTex[TEX_LEN(u64, gSpinAttackMagicTex_WIDTH, gSpinAttackMagicTex_HEIGHT, 8)];
extern Vtx gSpinAttack1Vtx[];
extern Vtx gSpinAttack2Vtx[];
extern Gfx gSpinAttack1DL[36];
extern Gfx gSpinAttack2DL[36];
extern Vtx gSpinAttack3Vtx[];
extern Vtx gSpinAttack4Vtx[];
extern Gfx gSpinAttack3DL[36];
extern Gfx gSpinAttack4DL[36];
#define gSpinAttackCharging1Tex_WIDTH 32
#define gSpinAttackCharging1Tex_HEIGHT 32
extern u64 gSpinAttackCharging1Tex[TEX_LEN(u64, gSpinAttackCharging1Tex_WIDTH, gSpinAttackCharging1Tex_HEIGHT, 8)];
#define gSpinAttackCharging2Tex_WIDTH 32
#define gSpinAttackCharging2Tex_HEIGHT 32
extern u64 gSpinAttackCharging2Tex[TEX_LEN(u64, gSpinAttackCharging2Tex_WIDTH, gSpinAttackCharging2Tex_HEIGHT, 8)];
extern Vtx gSpinAttackChargingVtx[];
extern Gfx gSpinAttackChargingDL[29];
#endif