Files
oot/tools/csdis_re.py
T

92 lines
2.2 KiB
Python

#!/usr/bin/env python3
# SPDX-FileCopyrightText: 2024 zeldaret
# SPDX-License-Identifier: CC0-1.0
# Re-disassemble cutscene scripts part of the source tree,
# using csdis.py and modifying files in-place
import re
from pathlib import Path
import struct
import sys
import mapfile_parser
import csdis
from overlayhelpers import filemap
sys.path.insert(0, str(Path(__file__).resolve().parent.parent))
import sym_info
sys.path.pop(0)
SRC_ENCODING = "UTF-8"
MAPFILE_P = Path("build/gc-eu-mq-dbg/oot-gc-eu-mq-dbg.map")
ELF_P = Path("build/gc-eu-mq-dbg/oot-gc-eu-mq-dbg.elf")
BASEROM_SEGMENTS_P = Path("extracted/gc-eu-mq-dbg/baserom/")
mapfile = mapfile_parser.MapFile()
mapfile.readMapFile(MAPFILE_P)
def resolver(x: Path) -> Path | None:
if x.suffix == ".plf":
plf_map_path = x.with_suffix(".map")
if plf_map_path.exists():
return plf_map_path
return None
mapfile = mapfile.resolvePartiallyLinkedFiles(resolver)
local_symbols = sym_info.read_local_symbols_from_mdebug(ELF_P)
sym_info.merge_local_symbols(mapfile, local_symbols)
pat_CutsceneData = re.compile(
r"""
CutsceneData
\s+
( [^\s]* ) # symbol name
\s*
\[ \s* \]
\s* = \s*
\{
(?: [^}]* | \n )*
\} ;
""",
re.VERBOSE,
)
def repl(m: re.Match):
sym_name = m.group(1)
sym_rom = mapfile.findSymbolByName(sym_name).symbol.vrom
file_result = filemap.GetFromRom(sym_rom)
assert file_result is not None, (sym_name, sym_rom)
data = (BASEROM_SEGMENTS_P / file_result.name).read_bytes()
cs_data_bytes = data[file_result.offset :]
cs_data = [i[0] for i in struct.iter_unpack(">I", cs_data_bytes)]
cs_size, cs_src = csdis.disassemble_cutscene(cs_data)
return (
f"CutsceneData {sym_name}[] = "
+ "{\n"
+ ("\n".join(f" {line}" for line in cs_src.splitlines()).rstrip())
+ "\n};"
)
def main():
for file_c in Path("src").glob("**/*.c"):
src = file_c.read_text(encoding=SRC_ENCODING)
src_new = pat_CutsceneData.sub(repl, src)
if src_new != src:
file_c.write_text(src_new, encoding=SRC_ENCODING)
print(file_c)
if __name__ == "__main__":
main()