mirror of
https://github.com/zeldaret/oot
synced 2026-05-27 08:08:42 -04:00
174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
80 lines
1.7 KiB
C
80 lines
1.7 KiB
C
#include "global.h"
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void DynaPolyInfo_SetActorMove(DynaPolyActor* dynaActor, DynaPolyMoveFlag flags) {
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dynaActor->dynaPolyId = -1;
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dynaActor->unk_15C = flags;
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dynaActor->unk_160 = 0;
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dynaActor->unk_150 = 0.0f;
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dynaActor->unk_154 = 0.0f;
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}
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void func_800434A0(DynaPolyActor* dynaActor) {
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dynaActor->unk_160 = 0;
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}
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void func_800434A8(DynaPolyActor* dynaActor) {
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dynaActor->unk_160 |= 1;
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}
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void func_800434B8(DynaPolyActor* dynaActor) {
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dynaActor->unk_160 |= 2;
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}
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void func_800434C8(CollisionContext* colCtx, u32 floorPolySource) {
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DynaPolyActor* dynaActor = DynaPolyInfo_GetActor(colCtx, floorPolySource);
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if (dynaActor != NULL) {
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func_800434B8(dynaActor);
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}
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}
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void func_800434F8(DynaPolyActor* dynaActor) {
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dynaActor->unk_160 |= 4;
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}
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void func_80043508(CollisionContext* colCtx, u32 floorPolySource) {
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DynaPolyActor* dynaActor = DynaPolyInfo_GetActor(colCtx, floorPolySource);
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if (dynaActor != NULL) {
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func_800434F8(dynaActor);
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}
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}
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void func_80043538(DynaPolyActor* dynaActor) {
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dynaActor->unk_160 |= 8;
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}
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s32 func_80043548(DynaPolyActor* dynaActor) {
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if (dynaActor->unk_160 & 1) {
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return 1;
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} else {
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return 0;
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}
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}
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s32 func_8004356C(DynaPolyActor* dynaActor) {
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if (dynaActor->unk_160 & 2) {
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return 1;
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} else {
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return 0;
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}
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}
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s32 func_80043590(DynaPolyActor* dynaActor) {
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if (dynaActor->unk_160 & 4) {
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return 1;
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} else {
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return 0;
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}
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}
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s32 func_800435B4(DynaPolyActor* dynaActor) {
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if (dynaActor->unk_160 & 8) {
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return 1;
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} else {
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return 0;
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/code_80043480/func_800435D8.s")
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