Files
oot/src/code/code_80043480.c
T
Random 174af7384d libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

80 lines
1.7 KiB
C

#include "global.h"
void DynaPolyInfo_SetActorMove(DynaPolyActor* dynaActor, DynaPolyMoveFlag flags) {
dynaActor->dynaPolyId = -1;
dynaActor->unk_15C = flags;
dynaActor->unk_160 = 0;
dynaActor->unk_150 = 0.0f;
dynaActor->unk_154 = 0.0f;
}
void func_800434A0(DynaPolyActor* dynaActor) {
dynaActor->unk_160 = 0;
}
void func_800434A8(DynaPolyActor* dynaActor) {
dynaActor->unk_160 |= 1;
}
void func_800434B8(DynaPolyActor* dynaActor) {
dynaActor->unk_160 |= 2;
}
void func_800434C8(CollisionContext* colCtx, u32 floorPolySource) {
DynaPolyActor* dynaActor = DynaPolyInfo_GetActor(colCtx, floorPolySource);
if (dynaActor != NULL) {
func_800434B8(dynaActor);
}
}
void func_800434F8(DynaPolyActor* dynaActor) {
dynaActor->unk_160 |= 4;
}
void func_80043508(CollisionContext* colCtx, u32 floorPolySource) {
DynaPolyActor* dynaActor = DynaPolyInfo_GetActor(colCtx, floorPolySource);
if (dynaActor != NULL) {
func_800434F8(dynaActor);
}
}
void func_80043538(DynaPolyActor* dynaActor) {
dynaActor->unk_160 |= 8;
}
s32 func_80043548(DynaPolyActor* dynaActor) {
if (dynaActor->unk_160 & 1) {
return 1;
} else {
return 0;
}
}
s32 func_8004356C(DynaPolyActor* dynaActor) {
if (dynaActor->unk_160 & 2) {
return 1;
} else {
return 0;
}
}
s32 func_80043590(DynaPolyActor* dynaActor) {
if (dynaActor->unk_160 & 4) {
return 1;
} else {
return 0;
}
}
s32 func_800435B4(DynaPolyActor* dynaActor) {
if (dynaActor->unk_160 & 8) {
return 1;
} else {
return 0;
}
}
#pragma GLOBAL_ASM("asm/non_matchings/code/code_80043480/func_800435D8.s")