Files
oot/src/code/z_prenmi_buff.c
T
Random 174af7384d libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

27 lines
529 B
C

#include "global.h"
#define COLD_RESET 0
#define NMI 1
void PreNmiBuff_Init(PreNmiBuff* this) {
this->resetting = false;
if (osResetType == COLD_RESET) {
this->resetCount = 0;
this->duration = 0;
} else {
this->resetCount++;
this->duration += this->resetTime;
}
this->resetTime = 0;
}
void PreNmiBuff_SetReset(PreNmiBuff* this) {
this->resetting = true;
this->resetTime = osGetTime();
}
u32 PreNmiBuff_IsResetting(PreNmiBuff* this) {
return this->resetting;
}