Commit Graph

11 Commits

Author SHA1 Message Date
ShadIK02 9649bfc4cb When building Win32 (VS 2019), there are problems in line 45.
This change solves the problem.

Special thanks to AnyOldName3 for the hint :)
2022-05-13 21:59:47 +00:00
Thunderforge 339d347aea Fixing performance-faster-string-find issues
This addresses the Clang Tidy check [performance-faster-string-find](https://clang.llvm.org/extra/clang-tidy/checks/performance-faster-string-find.html).
2021-05-10 22:44:07 -05:00
AnyOldName3 9466d6a409 Hide macro usage from Macs where it isn't defined 2021-03-14 03:42:23 +00:00
AnyOldName3 7e045cff75 #include <memory> 2020-12-20 01:51:45 +00:00
AnyOldName3 0e4e8eb0f3 Add glDebugGroup support 2020-12-20 01:22:14 +00:00
AnyOldName3 390fb4f12e Disable OpenGL Debug stuff when SDL doesn't provide the necessary definitions 2020-09-21 00:49:09 +01:00
AnyOldName3 3f61ff3a44 Make OpenGL debugging optional 2020-09-19 23:30:34 +01:00
AnyOldName3 6de1deeb2d Include gldebug attribution and licence 2019-02-28 00:02:07 +00:00
AnyOldName3 e147f6fed9 Finsih gldebug move completely this time 2019-02-28 00:02:07 +00:00
AnyOldName3 d42c976852 Add detailed OpenGL debug messages 2019-02-28 00:02:07 +00:00
AnyOldName3 aaa3eedf99 Move gldebug from components/misc to components/debug 2019-02-28 00:02:07 +00:00