Commit Graph

518 Commits

Author SHA1 Message Date
glassmancody.info 137baa4f75 remove deprecated setting 2022-09-07 19:17:47 -07:00
Andrei Kortunov 3037f190be Implement per-font resolution 2022-08-30 12:16:30 +04:00
Andrei Kortunov 3178868cc3 Improve built-in default fonts 2022-08-30 07:54:20 +00:00
psi29a f36e13444e Merge branch 'font_loading' into 'master'
Cleanup fonts loading

See merge request OpenMW/openmw!2309
2022-08-21 20:11:02 +00:00
Andrei Kortunov 9e1ab590f1 Cleanup fonts loading 2022-08-21 13:19:04 +04:00
psi29a 4078f19c74 Merge branch 'SHADER_HOT_RELOAD' into 'master'
Shaders: Hot reload, togglable by lua debug command

See merge request OpenMW/openmw!2238
2022-08-21 09:08:27 +00:00
psi29a 7bb1856b74 Merge branch 'font_fixes' into 'master'
Font fixes

See merge request OpenMW/openmw!2297
2022-08-18 12:53:37 +00:00
Andrei Kortunov 3117a99391 Fix documentation 2022-08-18 16:12:52 +04:00
Andrei Kortunov c3d3f3140b Allow to change font settings in the launcher 2022-08-18 13:29:12 +04:00
Alexei Kotov 15f4b5515d Clarify object paging merge factor docs 2022-08-18 05:55:17 +03:00
psi29a 1e4dd46688 Merge branch 'fontconfig' into 'master'
Allow users to decide if they need to import bitmap fonts

See merge request OpenMW/openmw!2270
2022-08-17 21:16:31 +00:00
Andrei Kortunov 43f552f48f Allow users to decide if they need to import bitmap fonts 2022-08-17 22:12:15 +04:00
Matjaž Lamut d67b1e1320 OpenMW-CS tables doc polish 2022-08-13 08:12:22 +00:00
Matjaž Lamut fe4001d96b Better wording and formatting of the Sky Structure doc 2022-08-12 10:03:16 +00:00
Matjaž Lamut ed0c9c97ab Update the Animated Creature Docs 2022-08-09 15:47:11 +00:00
Petr Mikheev 540a22b023 An easy way to build OpenMW documentation in docker 2022-08-09 09:29:02 +00:00
florent.teppe c71f3508df changed overview.rst of post processing 2022-08-07 00:26:29 +02:00
psi29a 454684bad3 Merge branch 'custom_actor_collision_shape_type' into 'master'
Support cylinder and rotating box collision shape types for actors (#6138)

Closes #6138

See merge request OpenMW/openmw!2043
2022-08-01 11:00:23 +00:00
psi29a 1a7e403dfb Merge branch 'collada-material-doc-update' into 'master'
Collada material doc update

See merge request OpenMW/openmw!2173
2022-08-01 10:58:44 +00:00
Matjaž Lamut 34c7944af8 Collada material doc update 2022-08-01 10:58:43 +00:00
psi29a 9ba3ab2be9 Merge branch 'post_fog' into 'master'
[Postprocessing]  API to work with fog

See merge request OpenMW/openmw!2212
2022-07-31 17:33:08 +00:00
Andrei Kortunov 6251112962 Fix wrong docs 2022-07-31 10:48:30 +04:00
Andrei Kortunov 5bfca57835 Add a way to check if water is enabled in post processing shaders 2022-07-31 10:33:18 +04:00
Andrei Kortunov 888f4d2ac1 Add a post processing API to work with fog 2022-07-30 21:44:18 +04:00
elsid 8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2022-07-30 14:28:21 +02:00
Ivan Beloborodov f960e30d01 Implement Add switch for armor degradation fix. #6888 2022-07-29 13:24:16 +00:00
psi29a c54822acf9 Merge branch 'locale_menu' into 'master'
Add a way to configure locale settings in-game

See merge request OpenMW/openmw!2179
2022-07-28 07:23:55 +00:00
Andrei Kortunov cb64f49ba1 Allow to configure locales via settings menu 2022-07-27 13:03:34 +04:00
psi29a c540212e0d Merge branch 'preload_doc_update' into 'master'
Remove outdated info from the docs

See merge request OpenMW/openmw!2187
2022-07-27 08:45:54 +00:00
psi29a 26bd907b0b Merge branch 'hdr_quick' into 'master'
Fix auto exposure

See merge request OpenMW/openmw!2174
2022-07-26 15:13:22 +00:00
Abdu Sharif 30c99784e8 Update cells.rst 2022-07-26 02:21:37 +00:00
Andrei Kortunov e0c05a15fb Post processing shaders localization 2022-07-24 13:18:50 +00:00
glassmancody.info fd4966f77a temporary fix for auto exposure 2022-07-22 20:41:08 -07:00
Andrei Kortunov 110812fdaa Update Active grid paging documentation 2022-07-22 10:35:07 +04:00
Petr Mikheev aa807c0c3c Revert controversial changes in luadoc generation (!2124, !2130) 2022-07-19 22:25:46 +00:00
psi29a 40cab76de5 Merge branch 'fonts' into 'master'
Enhance a way to setup fonts and layout files

See merge request OpenMW/openmw!2112
2022-07-18 17:36:31 +00:00
Andrei Kortunov b60d14d434 Updated documentation 2022-07-18 10:38:55 +04:00
elsid 6c0281d145
Remove redundant echo 2022-07-15 14:11:32 +02:00
elsid 0f95a303ef
Use single script to generate Lua doc 2022-07-13 20:22:24 +02:00
elsid bb7e40bfd8
Support generating Lua API reference from self-built docker container 2022-07-12 01:08:42 +02:00
Abdu Sharif eddd72be62 Remove this line 2022-07-04 18:08:08 +00:00
Abdu Sharif ed7e68524e Update custom-shader-effects.rst 2022-07-04 17:47:50 +00:00
jvoisin b10937ecd4 Fix links to the wiki 2022-07-01 15:38:38 +02:00
psi29a 56187ad977 Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
Allow soft particle effect on any NIF

See merge request OpenMW/openmw!2015
2022-06-30 13:46:22 +00:00
glassmancody.info b09411d396 allow soft particles on meshes and add extra data extensions 2022-06-29 18:15:12 -07:00
psi29a e861491127 Merge branch 'quickfix' into 'master'
Fix a couple typos

See merge request OpenMW/openmw!2052
2022-06-29 09:22:15 +00:00
Mick McCuen cfe6a7d78b Update docs/source/manuals/installation/install-game-files.rst 2022-06-28 16:42:20 +00:00
glassmancody.info 54e2e74c2a quickfix 2022-06-25 22:41:03 -07:00
Petr Mikheev 3bf18c601c Better fog 2022-06-21 02:21:20 +02:00
uramer 3761e7b24e Pass a 0-count object to onConsume instead of the record id 2022-06-18 11:13:54 +02:00