Commit Graph

576 Commits

Author SHA1 Message Date
glassmancody.info 0b9b724020 correct reflection label for in-game settings menu 2021-08-01 18:19:39 -07:00
Abdu Sharif 216d91837f Fix #6174 2021-07-25 07:20:00 +00:00
Evil Eye eced6f2126 Implement the help command 2021-07-07 18:48:25 +02:00
Dobrohotov Alexei f12a52c603 Make the light distance slider de/increment by 128 2021-05-24 01:57:08 +03:00
glassmancody.info 16856d45c5 Lighting Patch
Fixes build errors with older OSG builds and some issues with 'shared' layout.
Bring back ambient in inventory through lightmodel instead of sun ambient, mirrors scene ambient/sunlight relationship.
Forces shaders when certain lighting methods are enabled and finalize settings.
Correctly override sun for localmap.
2021-04-16 11:55:40 -07:00
glassmancody.info 9e80091aff clear up force shaders and make it less convoluted 2021-04-13 11:09:49 -07:00
glassmancody.info 4ba473b684 Finalize settings, torch fix 2021-04-13 11:09:49 -07:00
glassmancody.info 71c30a31df in-game settings, some require restart 2021-04-13 11:09:49 -07:00
Andrei Kortunov c68e047f19 Remove invalid MyGUI properties from layout files 2021-03-16 13:21:35 +04:00
Andrei Kortunov 14cf0ce1dc Implement instanced groundcover 2021-01-26 22:29:41 +04:00
Alexei Dobrohotov e4e19bab1b Make min and max view distance accurate to vanilla 2020-12-28 21:46:18 +03:00
Andrei Kortunov 66fee6dccb Enhance level-up tooltip 2020-12-28 12:13:09 +04:00
CedricMocquillon 6bfdf0e57f Add more information on mouse over level 2020-12-07 14:57:25 +01:00
Alexei Dobrohotov de6d4ab44d Make messageboxes overlap tooltips (bug #5639) 2020-10-19 22:44:14 +03:00
Alexei Dobrohotov 5ab29f26e9 Put the main menu below other windows (bug #5622) 2020-10-01 20:31:45 +03:00
Bret Curtis 224923d6c8 update appdata license and dejavufont license file 2020-07-26 01:56:55 +02:00
Capostrophic 36d82abafd Make book layer have lower priority than the layer for other GUI windows 2020-04-13 21:09:06 +03:00
fredzio e1b5dd97b8 Add a filter in the alchemy window.
A button allow to switch between ingredient name and magic effect.
Switching reset the filter.
The default filter can be set in the layout file.

The player can show only ingredients whose either name or effect
match the filter
Only effect that are known to the player (via alchemy skill) are
taken into account
2020-03-20 06:35:57 +01:00
Capostrophic 54334932d9 Move user string assignment to layout files 2020-03-02 02:36:16 +03:00
Frederic Chardon 78d58a344d Item search in inventory (feature #4831) 2020-02-24 18:14:40 +00:00
Andrei Kortunov 2b8e976c6a Adjust settings menu 2020-01-10 14:07:53 +04:00
Andrei Kortunov 6a625b1dac Scale magic items frames in the quick keys menu 2019-11-09 15:00:50 +04:00
Andrei Kortunov bfc07afa28 Restore normal size of quests buttons in journal 2019-11-09 14:36:22 +04:00
Artem Nykolenko d996b565a5 Improve character window resizing (bug #4276) 2019-07-17 00:44:36 -04:00
unknown d9439389e6 fix #4665 2019-06-21 21:37:38 +02:00
Andrei Kortunov ae935a8084 Add separate textures for scrollbars (feature #5051) 2019-06-01 16:12:03 +04:00
Andrei Kortunov 1ce370e7fa Make console to do not hide other GUI windows (bug #1515) 2019-05-29 17:10:57 +04:00
Andrei Kortunov ac8fa54e6e Get rid of redundant MWScroll class 2019-05-17 10:23:34 +04:00
Alexei Dobrohotov 15142a608d
Merge pull request #2344 from xyzz/delete-spell
Add a button to delete spells from spellwindow
2019-05-04 21:05:12 +03:00
Alexei Dobrohotov 632e7b973b
Merge pull request #2349 from akortunov/pinning
Allow to maximize windows via Shift + Double Click
2019-05-04 20:21:30 +03:00
Andrei Kortunov 4513c5516c Increase the viewing distance cap in the slider when the Distant Terrain is enabled 2019-05-03 10:23:10 +04:00
Andrei Kortunov c5ac580e74 Allow to maximize windows via Shift + Double Click (feature #3999) 2019-05-01 20:15:11 +04:00
Andrei Kortunov 6e7bdfe329 Make progress bar close to vanilla 2019-04-27 12:31:20 +04:00
Ilya Zhuravlev e057ea171f spell window: don't manually recalculate edit box width every update 2019-04-25 09:13:32 -04:00
Ilya Zhuravlev 26ac7412a0 Spell window: dynamically resize the edit box, change delete button caption 2019-04-25 08:46:11 -04:00
Ilya Zhuravlev 2d94fa20d2 spell window layout: make longer to fit russian translation 2019-04-25 06:24:32 -04:00
Ilya Zhuravlev 04de2fcc54 spell window: Use sDeleteSpell instead of hardcoding string caption 2019-04-24 19:57:15 -04:00
Ilya Zhuravlev 6c96b5653b Add a button to delete spells from spellwindow 2019-04-24 19:22:47 -04:00
Andrei Kortunov 7e0bf40dbe Allow to shrink tooltip width to its actual text width (bug #3812) 2019-04-21 08:27:14 +04:00
Andrei Kortunov 31ddb0a482 Allow to calculate UI skin size based on texture resolution (feature #4968) 2019-04-10 10:34:07 +04:00
Capostrophic 168e758921 Correct look and behavior of some setting sliders 2019-03-17 06:44:42 +03:00
Andrei Kortunov 5505582a97 Fix localized 'Invert Y axis' label cutoff 2019-03-03 20:53:05 +04:00
Andrei Kortunov 9398117ea7 Allow to do not reflect terrain 2019-03-02 14:26:14 +04:00
Andrei Kortunov 00ab552184 Add more settings to water reflections in exteriors (feature #4859) 2019-03-02 14:26:14 +04:00
Capostrophic 39dcbacf44 Option to disable controller (feature #3980) 2019-02-15 18:40:22 +03:00
Andrei Kortunov 8580a58ba0 Optimize HUD update (do not do unnecessary work) 2019-01-25 21:15:29 +04:00
Capostrophic 7b5932a49d Add Invert X Axis option (feature #3610) 2018-12-01 19:08:02 +03:00
Andrei Kortunov 06d226a1b7 Minor tweaks for actors processing range setting 2018-10-28 15:08:24 +04:00
Andrei Kortunov e7de6b974a Optimize actors processing
1. Do not update physics and animations for actors outside processing range (bug #4647)
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
2018-10-25 22:52:59 +04:00
Andrei Kortunov 276b7830a9 Mass potion creation (feature #4642) 2018-09-20 15:45:14 +04:00