Commit Graph

15 Commits

Author SHA1 Message Date
fredzio e1b5dd97b8 Add a filter in the alchemy window.
A button allow to switch between ingredient name and magic effect.
Switching reset the filter.
The default filter can be set in the layout file.

The player can show only ingredients whose either name or effect
match the filter
Only effect that are known to the player (via alchemy skill) are
taken into account
2020-03-20 06:35:57 +01:00
Andrei Kortunov 276b7830a9 Mass potion creation (feature #4642) 2018-09-20 15:45:14 +04:00
Andrei Kortunov 8da099713e Minor layout fixes to fit different font size 2018-09-12 14:31:01 +04:00
scrawl cc3c27f241 Clean up layout files to use Spacer class 2017-11-20 23:20:04 +00:00
Andrei Kortunov bc9080d9d7 Removed 31 symbols cap from service menus 2017-04-23 08:56:54 +04:00
Andrei Kortunov aac78d29a4 Service menus layout fixes 2017-04-16 20:30:20 +04:00
scrawl e295a72d43 Add align=Center to GUI dialogs (Fixes #2289) 2017-02-14 07:58:16 +01:00
scrawl 6db936bb3a Refactor item icon code into ItemWidget (Fixes #1391)
- Removed duplicate code
 - Fixed missing magic backgrounds during item drag&drop
 - Change background texture used for HUD icons
2014-06-05 22:13:18 +02:00
Lars Söderberg e33239eae5 Various fixes 2013-08-25 23:15:20 +02:00
Lars Söderberg 73fb682718 Made the alchemy window resizable 2013-08-09 23:20:51 +02:00
Lars Söderberg 0fabf1fe2e Updated Alchemy Window 2013-08-08 01:47:19 +02:00
scrawl 0c4a963132 Container UI rewrite 2013-05-11 18:38:27 +02:00
scrawl bf5e30b24f everything done except health/mana restore 2012-09-19 02:53:06 +02:00
scrawl bc6a1979b0 replaced everything with the new method 2012-09-10 13:39:22 +02:00
scrawl d27863bf8e rename layout files to .layout to get them recognized by layout editor 2012-07-03 11:34:20 +02:00