Commit Graph

262 Commits

Author SHA1 Message Date
psi29a b6d0d09c5a Merge branch 'cell_hastag' into 'master'
[Lua] New function `cell.hasTag`

See merge request OpenMW/openmw!2567
2023-01-07 22:22:31 +00:00
Petr Mikheev 8c7cad024b Access local mwscript variables in Lua scripts 2023-01-07 22:10:10 +01:00
Petr Mikheev 7f117a28c8 Merge branch 'updateluacoredoc' into 'master'
update lua doc : recordid desc

See merge request OpenMW/openmw!2576
2023-01-05 11:27:33 +00:00
psi29a 1e62b84f9a Merge branch 'lua_initdata' into 'master'
Allow passing `initData` to the :addSript call (#7091)

Closes #7091

See merge request OpenMW/openmw!2568
2023-01-04 14:32:23 +00:00
Rasinin 02f0af42d9 updateluacoredoc: recordid desc 2023-01-04 17:59:19 +08:00
Petr Mikheev f0a06258fb [Lua] New function `cell:hasTag` 2023-01-02 18:24:37 +01:00
Petr Mikheev 1a2d6514ba Fix incorrect description is Lua docs 2023-01-01 20:19:56 +01:00
Petr Mikheev b248c3e173 Allow passing `initData` to the :addSript call (#7091) 2022-12-31 22:08:17 +01:00
Petr Mikheev 1869aeae5c Move some of player controls logic from C++ to Lua 2022-12-28 22:04:19 +01:00
mpeco e10b7e5c82 types.lua baseArmor comment 2022-10-11 00:01:12 -03:00
mpeco fd2d9d7d1a types.lua typo 2022-10-11 00:01:12 -03:00
mpeco af3af6e091 update types.lua 2022-10-11 00:01:11 -03:00
AnyOldName3 84f8a6848a Renormalise line endings
This should replace accidental CRLF with LF
2022-09-16 00:53:24 +01:00
elsid ab1ddc690e
Do not check getPolyHeight status
It may fail in some cases depending on a platform without obvious reason.
2022-08-24 23:30:36 +02:00
florent.teppe 15751c57a0 Lua debug api doc 2022-08-04 13:36:24 +02:00
psi29a 454684bad3 Merge branch 'custom_actor_collision_shape_type' into 'master'
Support cylinder and rotating box collision shape types for actors (#6138)

Closes #6138

See merge request OpenMW/openmw!2043
2022-08-01 11:00:23 +00:00
Christian Haro 86bb3195a0 Lua Bindings for Ingredient Records 2022-07-31 20:31:29 +00:00
elsid 8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2022-07-30 14:28:21 +02:00
elsid 27cc901e76
Add bindings for navigator utils functions 2022-07-21 00:04:26 +02:00
Cody Glassman 051832d7ae [Lua] Set simulation time scale 2022-07-03 12:51:28 +00:00
Petr Mikheev 377c00261a [Lua] Ability to distinguish normal interiors and quasi exteriors (like Mournhold). 2022-06-24 18:24:02 +02:00
Kindi aa2e724342 Lua API for Repair records 2022-06-06 16:24:54 +00:00
Petr Mikheev 0745ed590b Fix incorrect package name in lua docs 2022-06-04 13:28:04 +00:00
beelzebielsk fb5eb542ff Lua api for potion records 2022-06-01 13:19:03 +00:00
psi29a a875ac86c0 Merge branch 'change-inventory-usage-docs' into 'master'
Make inventory example runnable in a script

See merge request OpenMW/openmw!1957
2022-05-31 14:41:54 +00:00
beelzebielsk ad3b83432c Fix docs typos 2022-05-31 13:16:19 +00:00
adam e4b2f730c7 Make inventory example runnable in a script 2022-05-31 13:12:40 +00:00
Kindi 638ad15af8 Lua API for Miscellaneous records 2022-05-31 08:54:07 +00:00
Kindi 3d0adf259b Lua API for Apparatus records 2022-05-29 23:03:36 +00:00
adam e2528a1562 Add docs and automagical declaration 2022-05-26 07:20:50 +00:00
Kindi 1b37d5d2ad Lua API for Lockpick and Probe records 2022-05-24 11:48:13 +00:00
cody glassman 6093cb5f2c postprocessing lua api extensions 2022-05-22 18:53:38 -07:00
Petr Mikheev 6a0a2eed33 [Lua] core.getRealTime() 2022-05-20 21:49:19 +02:00
kuyondo 7dbccc914a no skill returns nil 2022-05-20 06:03:12 +08:00
kuyondo 8a1a838ffa update book.cpp and weapon.cpp 2022-05-20 00:39:19 +08:00
kuyondo cad68a5566 Add lua binding for books 2022-05-19 20:02:18 +08:00
kuyondo 93aae5e116 Add lua binding for activators 2022-05-19 04:23:22 +08:00
Adam Ibrahim 96f4057f08 Update files/lua_api/openmw/types.lua, files/lua_api/openmw/ui.lua 2022-05-18 03:22:12 +00:00
elsid 215b46503c
Support rendering for navmesh update frequency as a heatmap
Useful when need to find tiles with high number of updates.

Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2022-05-17 01:54:20 +02:00
psi29a f092d8da9a Merge branch 'post_malone' into 'master'
Post Processing

See merge request OpenMW/openmw!1124
2022-05-16 14:51:13 +00:00
Petr Mikheev 7ccbf95503 [Lua] makeStrictReadOnly for enums 2022-05-16 00:16:26 +02:00
cody glassman 04843fed6d moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
Petr Mikheev 0643685ea5 [Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745) 2022-05-13 19:14:34 +02:00
uramer 95ad67eb8b Add extraRoll to the Lua camera package 2022-05-12 23:21:47 +02:00
uramer e92c88a133 Make the documentation clearer, match the documentation when no buttons are pressed for an event 2022-05-10 20:00:42 +02:00
Cody Glassman 882245b935 Lua Bindings: Add view distance bindings to camera 2022-05-09 19:40:48 +00:00
uramer 9c5887aab6 Add NPC and Creature record bindings 2022-05-08 16:36:17 +02:00
uramer 03659bef86 MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594) 2022-05-03 17:36:49 +00:00
Petr Mikheev eae1e87081 [Lua] Update openmw.storage 2022-04-23 18:55:12 +02:00
Petr Mikheev 88d09c336c Lua console 2022-04-21 21:57:07 +02:00
Petr Mikheev 1363292fc9 Merge branch 'l10n_docs' into 'master'
L10n docs

See merge request OpenMW/openmw!1785
2022-04-21 19:44:18 +00:00
Benjamin Winger 2f455aa87b
Added fallback details to l10n docs 2022-04-20 20:10:58 -04:00
Benjamin Winger dac4415699
Moved localisation docs to dedicated page 2022-04-20 20:10:58 -04:00
fredzio d05a2facf3 Handle NCC flag in Nif files. Objects with this flag will collide only with camera.
Expose objects with NC flag to be used by Lua mods.
2022-04-17 20:03:00 +02:00
Petr Mikheev 45c9635e94 Fix getmetatable, fix pairsForReadonly, add util.loadCode, _G 2022-04-14 01:00:02 +02:00
Petr Mikheev 51845e9553 Rendering raycasts in Lua 2022-04-11 23:36:54 +02:00
Benjamin Winger 21ffbcc4b4 Lua i18n updates 2022-04-10 07:57:02 +00:00
Petr Mikheev 3af8ea5dfc Update Lua bindings for the camera 2022-04-06 21:55:05 +02:00
Petr Mikheev 7186ea8ab4 [Lua] New overload `Actor.equipment(actor, slot)`. 2022-04-06 21:55:05 +02:00
Petr Mikheev eca64b48e8 Bitwise operations in Lua 2022-04-06 21:55:05 +02:00
Petr Mikheev fbc84465c5 Merge branch 'futureproof_layers' into 'master'
Add layer size, make layers API more flexible

See merge request OpenMW/openmw!1724
2022-03-29 20:11:11 +00:00
Evil Eye 93d195646c Lua stats 2022-03-25 20:03:13 +00:00
uramer 5d1fe6c2bc Add layer size, make layers API more flexible 2022-03-23 15:04:49 +01:00
jvoisin eb46bde75e Merge branch 'lua_records' into 'master'
Lua bindings for ESM::Door and ESM::Weapon records

See merge request OpenMW/openmw!1717
2022-03-20 15:39:48 +00:00
Petr Mikheev 1b1e81b90e Lua bindings for ESM::Door and ESM::Weapon records 2022-03-20 15:39:48 +00:00
Petr Mikheev d185cb6dce Add Lua function `ui.screenSize()` 2022-03-20 00:16:41 +01:00
Petr Mikheev fa115418eb [Lua] Remove queries 2022-03-15 23:35:36 +01:00
Petr Mikheev 9af49cfa68 [Lua] Update documentation 2022-03-15 23:35:36 +01:00
uramer e7474490a1 Document using ui.texture to create atlases 2022-02-25 18:18:27 +01:00
uramer 94cc090f73 PR feedack for documentation 2022-02-25 18:18:27 +01:00
uramer e092ee2624 Document the Lua Image widget, add UI texture resources 2022-02-25 18:18:26 +01:00
uramer 4a0b784699 Use reasonable Luadoc comment headers 2022-02-23 22:08:50 +01:00
Petr Mikheev ff7ac7192b Merge branch 'ui_pairs' into 'master'
Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.

See merge request OpenMW/openmw!1643
2022-02-21 20:43:29 +00:00
uramer a1abc84f59 Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way. 2022-02-21 20:43:27 +00:00
uramer cc6dce5443 Support controller touchpads (Resolves https://gitlab.com/OpenMW/openmw/-/issues/6639) 2022-02-21 19:49:00 +00:00
uramer ede9d27437 Element-wise multiplication and division of Lua vectors 2022-02-10 19:43:27 +00:00
uramer 643c1d6aeb Merge branch 'lua_ai' into 'master'
Control AI packages from Lua

See merge request OpenMW/openmw!1604
2022-02-06 22:43:48 +00:00
Evil Eye 7a7a95407a Merge branch 'lua_pairs' into 'master'
Proper support of `pairs` and `ipairs` in Lua; fix bug in `makeReadOnly`.

See merge request OpenMW/openmw!1628
2022-02-06 22:10:21 +00:00
Petr Mikheev a294adcdaf Proper support of `pairs` and `ipairs` in Lua; fix bug in `makeReadOnly`. 2022-02-06 22:10:20 +00:00
uramer 581c3f4882 Update and document Lua Text and TextEdit widget types, fix some issues with Lua UI 2022-02-06 20:22:38 +00:00
Petr Mikheev 6c56436809 Control AI packages from Lua 2022-02-06 15:01:51 +01:00
Petr Mikheev 6e4f628866 Replace `inventory:get<Type>()` with `inventory:getAll(<Type>)` 2022-02-03 02:05:49 +01:00
psi29a cf8d49bb9a Merge branch 'lua_settings_ui' into 'master'
Lua settings UI

Closes #6454

See merge request OpenMW/openmw!1595
2022-02-02 21:04:18 +00:00
uramer 2945f6238e Fix util.color docs 2022-02-02 20:30:28 +00:00
uramer 946b8b804c MR feedback 2022-02-02 16:42:04 +01:00
Petr Mikheev 47c37e5849 Lua command `object:activateBy(actor)` and handler `onActivate` 2022-02-01 23:42:56 +00:00
uramer 2185fd29c5 Document ui.registerSettingsPage 2022-02-01 19:50:03 +01:00
uramer c31dedb89c Implement Yaw, Pitch and Use (attack / cast spell) in Lua self.controls 2022-02-01 18:47:20 +00:00
uramer d1d8f058ac Lua bindings for Colours 2022-01-17 22:35:06 +00:00
Petr Mikheev a182fdeea1 Permanent storage for Lua data 2022-01-11 11:21:03 +01:00
Petr Mikheev 2d1b100239 Change terminology of gameSecond/gameHour to simulationTime/gameTime 2022-01-10 21:03:35 +01:00
Petr Mikheev 0f246e7365 Use a separate instance of Lua i18n for every context 2022-01-02 09:58:51 +01:00
Petr Mikheev db72380ba9 Allow Lua scripts to handle input actions when UI is opened. Also fixes #6456. 2021-12-15 02:38:54 +01:00
Petr Mikheev 7549496162 A few small fixes + expose makeReadOnly to Lua + an option to apply makeReadOnly during deserialize 2021-12-15 02:38:54 +01:00
uramer c865114b9b Lua UI Layers 2021-12-14 17:38:06 +00:00
Petr Mikheev 620748480b Merge branch 'lua_missing_key_codes' into 'master'
Lua binding for SDL_GetKeyName, two missing scan codes

See merge request OpenMW/openmw!1450

(cherry picked from commit d86e7d4c9a28bc96af0a5638b26879fa49b8a847)

9a073baa Add Apostrophe and Period scan codes
d66f3a35 Add getKeyName to Lua input API
ed64add9 Replace mentions of KeyEvent with KEY
2021-12-03 13:35:57 +00:00
Petr Mikheev 73821ace94 Update Lua docs 2021-11-19 20:37:21 +01:00
Petr Mikheev d5ca091d6e Make util.rotateX, util.rotateY, rotate.Z consistent with morrowind rotation 2021-11-19 20:37:21 +01:00
uramer 68963538ae Lua UI API 2021-11-18 15:19:54 +00:00
Petr Mikheev d285427485 Update Lua package openmw.input 2021-11-11 20:14:30 +01:00
Petr Mikheev dd96eba2b0 Update OpenMW Lua docs 2021-10-26 21:52:42 +02:00
Petr Mikheev 48538d5cef 3D transforms in Lua 2021-09-28 20:37:47 +02:00
Petr Mikheev fb3917fc1a Lua callbacks 2021-09-28 09:36:23 +02:00
Petr Mikheev 0bd1c22e24 Raycasting in Lua 2021-09-28 09:36:23 +02:00
Petr Mikheev 3771e523f1 More object bindings 2021-08-21 17:18:11 +02:00
Petr Mikheev 0e6fbbc126 Lua package 'openmw.input' 2021-08-10 19:00:52 +03:00
Petr Mikheev a94072243b Lua command `core.quit` 2021-08-04 19:14:24 +03:00
Petr Mikheev 0f7f5ce140 Remove Lua command "self:setDirectControl" 2021-08-03 14:36:51 +03:00
Petr Mikheev 2938aaf05c Rename `API_VERSION` -> `API_REVISION` in Lua API. 2021-07-27 20:06:04 +02:00
Petr Mikheev 3e4c0b775d Add Lua package 'openmw.settings' 2021-07-27 20:06:04 +02:00
Petr Mikheev 25cc884c17 Integrate Lua doc into sphinx doc (issue #5931) 2021-07-09 20:48:54 +02:00
Petr Mikheev 4eb5841c60 Update OpenMW Lua documentation 2021-07-09 20:48:54 +02:00