Commit Graph

195 Commits

Author SHA1 Message Date
Jonas Tobias Hopusch 39c2c19dae
Update 'toggle sneak' documentation
The docs now correctly say that this setting can be changed in the launcher,
instead of insisting it's a config-file-only setting.
Closes #5844

Signed-off-by: Jonas Tobias Hopusch <jotoho-git@mailbox.org>
2021-02-07 12:53:06 +01:00
Andrei Kortunov 8874e88ff1 Drop fading setting 2021-01-26 22:29:41 +04:00
Andrei Kortunov 14cf0ce1dc Implement instanced groundcover 2021-01-26 22:29:41 +04:00
Alexei Dobrohotov 7be7af13d7 Downgrade FOV-dependent view distance factor to a recommendation 2021-01-11 06:53:23 +03:00
Alexei Dobrohotov e4e19bab1b Make min and max view distance accurate to vanilla 2020-12-28 21:46:18 +03:00
Andrei Kortunov f6ab2cd4a4 Update info about font-related settings 2020-12-22 14:34:09 +04:00
Evil Eye 525292b184 Add graphic herbalism to the launcher 2020-12-10 19:02:38 +01:00
psi29a 6f0b90e606 documented that currently underwater shadows are mutually exclusive to refraction scale; to be fixed in follow up issue #5709; documentation fixes 2020-12-02 23:03:10 +00:00
Alexei Dobrohotov 96769ab4a5 Try to reword unsupported NIF loading docs 2020-11-08 20:07:34 +03:00
Alexei Dobrohotov 7e63afdecf Allow loading arbitrary NIF files 2020-11-08 13:23:18 +03:00
Alexei Dobrohotov f49bf028b9 Put a stretch menu background checkbox into the launcher (#5672) 2020-11-01 02:14:25 +03:00
Alexei Dobrohotov e7f9fefd2a Document object paging settings (task #5512) 2020-10-25 00:01:47 +03:00
psi29a f513ee1f1d Merge branch 'configurable_turning_delay' into 'master'
Makes the delay of turning while run configurable (part of "smooth movement")

See merge request OpenMW/openmw!349
2020-10-17 20:21:02 +00:00
psi29a 9d350ec824 Merge branch 'head_bobbing' into 'master'
Add head bobbing in first person mode

Closes #5043

See merge request OpenMW/openmw!320
2020-10-17 19:54:34 +00:00
Petr Mikheev 9ec6fce446 Makes the delay of turning while run configurable (part of "smooth movement"). 2020-10-17 16:11:22 +02:00
psi29a c16fa27407 Merge branch 'async-physics' into 'master'
Async physics

See merge request OpenMW/openmw!248
2020-10-15 08:34:26 +00:00
fredzio ae3306c019 Document async physics settings
Add an option to the launcher
Update changelog
2020-10-15 06:41:41 +02:00
Andrei Kortunov c3d84b2c7c Ability to attach arrows to shooter's hands (feature #5642) 2020-10-14 10:07:42 +04:00
Petr Mikheev be27b51279 Add head bobbing in first person mode 2020-10-08 00:22:01 +02:00
AnyOldName3 03b081137a Correct screenshot paths in documentation
These have been wrong since https://github.com/OpenMW/openmw/pull/2787
got merged
2020-10-05 20:38:31 +00:00
Petr Mikheev a17fb14b8a Add "smooth movement" and "NPCs avoid collisions" settings to openmw-launcher and to the docs; update CHANGELOG.md. 2020-09-22 22:50:44 +02:00
Petr Mikheev 6a4fa8a8b5 Add more settings to openmw-launcher 2020-08-07 20:17:44 +00:00
Bret Curtis 82a45eb6ae
Merge pull request #2976 from Capostrophic/unconscious
Add option to always allow stealing from KO'd actors (feature #5545)
2020-07-27 01:22:51 +02:00
Capostrophic 9c930e38fa Add option to always allow stealing from KO'd actors (feature #5545) 2020-07-26 13:10:44 +03:00
Capostrophic c4eb50d17f Update documentation
Document distant fog
Make colored topic functionality documentation clearer
Update the status of screenshot format tweakability
2020-07-26 11:56:52 +03:00
CedricMocquillon 1f4f10c723 Add a tab level in advanced settings 2020-07-25 17:42:31 +02:00
Petr Mikheev 2e6aa155a3 New settings 'preview if stand still' and 'deferred preview rotation'. 2020-07-19 18:21:40 +02:00
Petr Mikheev 383fa3d3ab Make 'zoom out when move' configurable. 2020-07-12 21:03:18 +02:00
Petr Mikheev ef03f2c033 Auto switch shoulder 2020-07-12 20:51:38 +02:00
Petr Mikheev 280862f58b New setting "third person camera distance" 2020-07-10 00:38:18 +02:00
psi29a 46db69a349 Merge branch 'swimming' into 'master'
Swimming-related fixes

See merge request OpenMW/openmw!247

(cherry picked from commit 8be328ef80f29e9692e29d24beefa8ced16537a7)

738c71fd Extend the "turn to movement direction" mode for swimming up and down.
10d3e82b New setting "swim upward coef"
2020-07-09 20:05:59 +00:00
CedricMocquillon e51191b5ca Update documentation 2020-07-07 17:54:31 +02:00
Alexei Dobrohotov c53516a4b7
Merge pull request #2940 from akortunov/deadzone
Make joysticks dead zone configurable
2020-06-30 01:15:58 +03:00
Andrei Kortunov 230e06dec7 Make joysticks dead zone configurable (bug #5502) 2020-06-28 13:12:12 +04:00
Petr Mikheev 63f828fea8 Bugfix for "turn to movement direction" 2020-06-26 20:04:02 +00:00
Petr Mikheev 63137a3b5a Make vertical offset of "view over shoulder" configurable 2020-06-24 20:07:41 +02:00
psi29a abc77075b9 Merge branch 'doc-formattopics' into 'master'
Follow up to MR 126 - make it more obvious for end users how to set colors

See merge request OpenMW/openmw!234
2020-06-24 11:26:22 +00:00
Petr Mikheev e3bae58cb1 Update docs, AUTHORS.md, CHANGELOG.md 2020-06-22 15:24:10 +02:00
fredzio ae27ad6bcd Follow up to MR 126
Fill settings-default.cfg with default values as RGBA values are not intuitive for end users.
Add a boolean setting to enable the formatting (disabled by default).
2020-06-22 04:31:12 +02:00
psi29a 981184109e Merge branch 'formattopics' into 'master'
Change color of keywords in the dialogue window (#2159)

See merge request OpenMW/openmw!126
2020-06-21 07:58:02 +00:00
Bret Curtis c944acf26b
Merge pull request #2913 from akortunov/warnfix
Get rid of ECLD and dependencies
2020-06-17 15:00:57 +02:00
Andrei Kortunov d1a3cc98ff Get rid of ECLD and dependencies 2020-06-17 13:09:16 +04:00
psi29a 66b5cf9f1d Merge branch 'master' into 'near_far_mode_in_launcher'
# Conflicts:
#   files/settings-default.cfg
2020-06-16 23:05:07 +00:00
fredzio 947f3cf13c Optionally change color of keywords in the dialogue window based on the
next answer:
- if the answer was already heard, apply "color topic exhaused" setting
- if the answer was never heard, and the current actor is specified in
the dialog, apply "color topic specific"
- otherwise, do nothing special
2020-05-02 01:42:05 +02:00
elsid b150d681a9
Update same navmesh tile with limited frequency 2020-05-01 18:05:58 +02:00
Bret Curtis 5f0f2f0f16 rename to better reflect what is going on per AnyOldName3 comment; added none option 2020-05-01 00:34:31 +02:00
Bret Curtis aca223f6c8 fix unrelated rst issue; rename to bounds 2020-04-30 17:41:26 +02:00
Bret Curtis ae729a1ac7 add ability to set the type of near far method to be used in shadow calculation; default to bounding volumes; cleaned up code while there and re-ordered items 2020-04-29 16:36:48 +02:00
Bret Curtis 3ba77b933a "compute tight scene bounds" reset back to true until it is decided how best to handle this in settings 2020-04-27 08:45:52 +02:00
bzzt dc33eeadf1 tightscenebound is uncessary after water bbfix 2020-04-27 08:42:46 +02:00