mirror of https://github.com/PCSX2/pcsx2
GameDB: Various fixes for issues in Xenosaga 3 HyperSonic Xtreme Jeopardy and Jak 3.
This commit is contained in:
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b0e01ca518
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@ -413,6 +413,7 @@ PAPX-90504:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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PAPX-90505:
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name: "2002 夏のオススメソフト おためしDisc"
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@ -446,6 +447,7 @@ PAPX-90508:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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PAPX-90511:
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name: "SIREN [体験版]"
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@ -466,6 +468,7 @@ PAPX-90512:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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PAPX-90514:
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name: "冬のオススメソフト おためしDISC"
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@ -522,6 +525,7 @@ PAPX-90523:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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PAPX-90524:
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name: "ワイルドアームズ ザ フィフスヴァンガード [体験版]"
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@ -1101,6 +1105,7 @@ PCPX-96634:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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PCPX-96635:
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name: "プレプレ2 VOLUME.8"
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@ -1143,6 +1148,7 @@ PCPX-96649:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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PCPX-96653:
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name: "ラチェット&クランク3 突撃!ガラクチック★レンジャーズ [店頭体験版]"
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@ -2419,6 +2425,7 @@ SCAJ-20179:
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halfPixelOffset: 4 # Fixes lighting misalignment.
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nativeScaling: 2 # Fixes lighting smoothness.
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textureInsideRT: 1 # Fixes broken crystalline surface textures.
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bilinearUpscale: 2 # Fixes off axis texture corruption in some areas.
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SCAJ-20180:
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name: "Xenosaga Episode III - Also Sprach Zarathustra [Disc 2 of 2]"
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region: "NTSC-Unk"
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@ -2427,6 +2434,7 @@ SCAJ-20180:
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halfPixelOffset: 4 # Fixes lighting misalignment.
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nativeScaling: 2 # Fixes lighting smoothness.
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textureInsideRT: 1 # Fixes broken crystalline surface textures.
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bilinearUpscale: 2 # Fixes off axis texture corruption in some areas.
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SCAJ-20181:
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name: "Minna no Tennis"
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region: "NTSC-Unk"
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@ -3231,6 +3239,7 @@ SCED-51352:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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SCED-51359:
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name: "Official PlayStation 2 Magazine Demo 27"
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@ -3820,6 +3829,7 @@ SCED-52578:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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SCED-52580:
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name: "Magazine Ufficiale PlayStation 2 Italia 06/04"
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@ -3836,6 +3846,7 @@ SCED-52681:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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SCED-52687:
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name: "Formula One 04 [Demo]"
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@ -4019,7 +4030,7 @@ SCED-52952:
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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cpuSpriteRenderLevel: 2 # Needed for above.
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autoFlush: 2 # Fixes lighting.
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halfPixelOffset: 4 # Aligns post-processing.
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halfPixelOffset: 5 # Aligns post-processing and fixes desert tiles.
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nativeScaling: 2 # Fixes lighting effects due to upscaling.
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SCED-52969:
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name: "EyeToy - Play 2"
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@ -5745,7 +5756,7 @@ SCES-52460:
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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cpuSpriteRenderLevel: 2 # Needed for above.
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autoFlush: 2 # Fixes lighting.
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halfPixelOffset: 4 # Aligns post-processing.
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halfPixelOffset: 5 # Aligns post-processing and fixes desert tiles.
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nativeScaling: 2 # Fixes lighting effects due to upscaling.
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SCES-52529:
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name: "Sly 2 - Band of Thieves"
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@ -7386,7 +7397,7 @@ SCKA-20040:
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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cpuSpriteRenderLevel: 2 # Needed for above.
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autoFlush: 2 # Fixes lighting.
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halfPixelOffset: 4 # Aligns post-processing.
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halfPixelOffset: 5 # Aligns post-processing and fixes desert tiles.
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nativeScaling: 2 # Fixes lighting effects due to upscaling.
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SCKA-20041:
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name: "아이토이 - 플레이 2"
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@ -8283,6 +8294,7 @@ SCPM-85301:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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SCPM-85302:
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name: "みんなのGOLF オンライン"
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@ -8302,6 +8314,7 @@ SCPM-85304:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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SCPN-60101:
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name: "PlayStation BB Navigator - Version 0.10 [Prerelease] [Disc 1]"
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@ -11798,7 +11811,7 @@ SCUS-97330:
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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cpuSpriteRenderLevel: 2 # Needed for above.
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autoFlush: 2 # Fixes lighting.
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halfPixelOffset: 4 # Aligns post-processing.
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halfPixelOffset: 5 # Aligns post-processing and fixes desert tiles.
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nativeScaling: 2 # Fixes lighting effects due to upscaling.
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SCUS-97331:
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name: "Official U.S. PlayStation Magazine Demo Disc 078"
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@ -11976,6 +11989,7 @@ SCUS-97384:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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SCUS-97392:
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name: "NBA '06 featuring The Life Vol.1 [Demo]"
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@ -12082,7 +12096,7 @@ SCUS-97412:
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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cpuSpriteRenderLevel: 2 # Needed for above.
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autoFlush: 2 # Fixes lighting.
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halfPixelOffset: 4 # Aligns post-processing.
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halfPixelOffset: 5 # Aligns post-processing and fixes desert tiles.
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nativeScaling: 2 # Fixes lighting effects due to upscaling.
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SCUS-97413:
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name: "Ratchet & Clank - Up Your Arsenal [Public Beta v1.0]"
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@ -12188,6 +12202,7 @@ SCUS-97436:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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memcardFilters:
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- "SCUS-97328"
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@ -12410,6 +12425,7 @@ SCUS-97483:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it.
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post-processing.
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SCUS-97484:
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name: "Sly 3 - Honor Among Thieves [E3 Demo]"
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@ -12620,7 +12636,7 @@ SCUS-97516:
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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cpuSpriteRenderLevel: 2 # Needed for above.
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autoFlush: 2 # Fixes lighting.
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halfPixelOffset: 4 # Aligns post-processing.
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halfPixelOffset: 5 # Aligns post-processing and fixes desert tiles.
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nativeScaling: 2 # Fixes lighting effects due to upscaling.
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SCUS-97517:
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name: "Killzone [Greatest Hits]"
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@ -15495,6 +15511,8 @@ SLES-50510:
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SLES-50511:
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name: "G-Surfers"
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region: "PAL-M3"
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gsHWFixes:
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recommendedBlendingLevel: 2 # Improves character portraits.
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SLES-50512:
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name: "Bass Strike"
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region: "PAL-E"
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@ -36597,6 +36615,7 @@ SLPM-61147:
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halfPixelOffset: 4 # Fixes lighting misalignment.
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nativeScaling: 2 # Fixes lighting smoothness.
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textureInsideRT: 1 # Fixes broken crystalline surface textures.
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bilinearUpscale: 2 # Fixes off axis texture corruption in some areas.
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SLPM-61148:
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name: "グローランサーⅤ ジェネレーションズ [体験版]"
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name-sort: "ぐろーらんさー5 じぇねれーしょんず [たいけんばん]"
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@ -60557,6 +60576,7 @@ SLPS-25640:
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halfPixelOffset: 4 # Fixes lighting misalignment.
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nativeScaling: 2 # Fixes lighting smoothness.
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textureInsideRT: 1 # Fixes broken crystalline surface textures.
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bilinearUpscale: 2 # Fixes off axis texture corruption in some areas.
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memcardFilters: # Allows import of Xenosaga II save data.
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- "SLPS-25640"
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- "SLPS-25368"
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@ -60571,6 +60591,7 @@ SLPS-25641:
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halfPixelOffset: 4 # Fixes lighting misalignment.
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nativeScaling: 2 # Fixes lighting smoothness.
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textureInsideRT: 1 # Fixes broken crystalline surface textures.
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bilinearUpscale: 2 # Fixes off axis texture corruption in some areas.
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memcardFilters:
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- "SLPS-25640"
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- "SLPS-25368"
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@ -66457,9 +66478,11 @@ SLUS-20591:
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halfPixelOffset: 4 # Aligns post effects.
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nativeScaling: 2 # Fixes post-processing and lighting smoothness and position.
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SLUS-20592:
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name: "HyperSonic Xtreme - HSX"
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name: "HSX - HyperSonic - Xtreme"
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region: "NTSC-U"
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compat: 5
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gsHWFixes:
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recommendedBlendingLevel: 2 # Improves character portraits.
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SLUS-20593:
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name: "Magic Pengel - The Quest for Color"
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region: "NTSC-U"
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@ -67544,6 +67567,8 @@ SLUS-20789:
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name: "Jeopardy!"
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region: "NTSC-U"
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compat: 5
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gsHWFixes:
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halfPixelOffset: 5 # Fixes menus.
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SLUS-20790:
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name: "Wheel of Fortune"
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region: "NTSC-U"
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@ -71390,6 +71415,7 @@ SLUS-21389:
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halfPixelOffset: 4 # Fixes lighting misalignment.
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nativeScaling: 2 # Fixes lighting smoothness.
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textureInsideRT: 1 # Fixes broken crystalline surface textures.
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bilinearUpscale: 2 # Fixes off axis texture corruption in some areas.
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memcardFilters: # Allows import of Xenosaga II save data.
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- "SLUS-21389"
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- "SLUS-20892"
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@ -71560,6 +71586,7 @@ SLUS-21417:
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halfPixelOffset: 4 # Fixes lighting misalignment.
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nativeScaling: 2 # Fixes lighting smoothness.
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textureInsideRT: 1 # Fixes broken crystalline surface textures.
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bilinearUpscale: 2 # Fixes off axis texture corruption in some areas.
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memcardFilters:
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- "SLUS-21389"
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- "SLUS-20892"
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