diff --git a/pcsx2/GS/Renderers/DX12/GSDevice12.cpp b/pcsx2/GS/Renderers/DX12/GSDevice12.cpp index ffa42238b5..0569387d6c 100644 --- a/pcsx2/GS/Renderers/DX12/GSDevice12.cpp +++ b/pcsx2/GS/Renderers/DX12/GSDevice12.cpp @@ -165,11 +165,12 @@ bool GSDevice12::CreateDevice(u32& vendor_id) // Enabling the debug layer will fail if the Graphics Tools feature is not installed. if (enable_debug_layer) { - ComPtr debug12; + ComPtr debug12; hr = D3D12GetDebugInterface(IID_PPV_ARGS(debug12.put())); if (SUCCEEDED(hr)) { debug12->EnableDebugLayer(); + debug12->SetEnableGPUBasedValidation(true); } else {