Attempt to decompile menuRenderModels

This commit is contained in:
Ryan Dwyer
2022-01-29 18:52:46 +10:00
parent b7550f19d9
commit 019c972924
20 changed files with 1172 additions and 1415 deletions
+6 -6
View File
@@ -34,11 +34,11 @@ f32 model0001afe8(f32 arg0, f32 angle, f32 frac);
void model0001b07c(struct coord *arg0, struct coord *arg1, f32 mult);
void model0001b0e8(struct model *model, struct modelnode *node);
void model0001b3bc(struct model *model);
void model0001b400(struct objticksp476 *arg0, struct model *model, struct modelnode *node);
void model0001b400(struct modelrenderdata *arg0, struct model *model, struct modelnode *node);
u32 model0001b80c(void);
u32 model0001bc14(void);
void model0001bfa8(struct objticksp476 *arg0, struct model *model, struct modelnode *node);
void model0001c5b4(struct objticksp476 *arg0, struct model *model, struct modelnode *node);
void model0001bfa8(struct modelrenderdata *arg0, struct model *model, struct modelnode *node);
void model0001c5b4(struct modelrenderdata *arg0, struct model *model, struct modelnode *node);
void model0001c664(struct model *model, struct modelnode *node);
void model0001c784(struct model *model, struct modelnode *node);
void model0001c7d0(struct model *model, struct modelnode *node);
@@ -48,9 +48,9 @@ void modelRenderNodeReorder(struct model *model, struct modelnode *node);
void model0001c950(struct model *model, struct modelnode *node);
void model0001cb0c(struct model *model, struct modelnode *node);
void model0001cc20(struct model *model);
void model0001cd18(struct objticksp476 *arg0, struct model *model);
void model0001ce64(struct objticksp476 *arg0, struct model *model);
void model0001cebc(struct objticksp476 *arg0, struct model *model);
void model0001cd18(struct modelrenderdata *arg0, struct model *model);
void model0001ce64(struct modelrenderdata *arg0, struct model *model);
void model0001cebc(struct modelrenderdata *renderdata, struct model *model);
s16 modelGetAnimNum(struct model *model);
bool modelIsFlipped(struct model *model);
f32 modelGetCurAnimFrame(struct model *model);